In addition to the player-centered, tile-based movement system of Yume Nikki, Tsunagari aims to use a client-server model, allowing multiplayer support. Tsunagari also includes a number of subprojects, mostly for custom file formats that will be used by the engine. In addition, the engine will support client and server scripting, and include an intuitive world editor suite, as well as several features which are yet to be decided upon."
Brief: OmegaDev is looking for additional developers! We are specifically looking for those with prior experience with game development in C++. Tsunagari is a new project, and a lot needs to be done before a working demo can be released. Be advised that this is a free, open source project, and we cannot pay volunteers. If you are interested, read below.
Areas Needing Assistance:
- Client User Interface in SDL
- Client/Server Communication using Enet Library
- Embedded Lua or Python Scripting
- Map and Player Handling
- Sound and Music Handling
- NPC Scripting
- Sprite and Graphics Handling
- Just about everything else.
Please be sure to mention any prior experience with game development. Your reply should include your name, email, AIM or MSN messenger contact, and any other information regarding your skills.
Links:
Main Site - http://omegadev.org/
Project Wiki - http://wiki.omegadev.org/
GIT Repository - http://git.omegadev.org/
P.S. If you have experience with Linux, you may ask to be provided with a limited shell account to our private server. Privileges come with trust.


