Rc lag

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Sakar
Posts: 520
Joined: Thu Apr 23, 2009 2:59 am

Re: Rc lag

Post by Sakar »

I don't see anything wrong with your computer that would cause it to lag that bad with so few trees.

The only thing I can think of is that you have a lot of other stuff going on in the scene at the same time.
Mike9730
Posts: 24
Joined: Thu Mar 04, 2010 1:59 am

Re: Rc lag

Post by Mike9730 »

Sakar wrote:I don't see anything wrong with your computer that would cause it to lag that bad with so few trees.

The only thing I can think of is that you have a lot of other stuff going on in the scene at the same time.
thats probably it because i have a whole town next to it so thats probably why thanks
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Jackolantern
Posts: 10891
Joined: Wed Jul 01, 2009 11:00 pm

Re: Rc lag

Post by Jackolantern »

Mike9730 wrote:
Sakar wrote:I don't see anything wrong with your computer that would cause it to lag that bad with so few trees.

The only thing I can think of is that you have a lot of other stuff going on in the scene at the same time.
thats probably it because i have a whole town next to it so thats probably why thanks
Try making a new area and only place trees. Place a few, test it. Place a few more, test it again, etc. I am not sure how well RC Standard is about rendering distances, etc. If the city is close, it could be bogging down the computer.

And as Sakar said, I don't really see anything wrong with your computer either. Your video card could be causing a bit of problems, and you could safely assume that a fair portion of your potential players would have more powerful gfx cards, you would still want to get it running smoothly on your computer so as to not lock potential users out of your game with high system requirements. Since RC Standard was written in Blitz 3D, it seems to require higher than expected system requirements for the graphics it is displaying.
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Mike9730
Posts: 24
Joined: Thu Mar 04, 2010 1:59 am

Re: Rc lag

Post by Mike9730 »

Jackolantern wrote:
Mike9730 wrote:
Sakar wrote:I don't see anything wrong with your computer that would cause it to lag that bad with so few trees.

The only thing I can think of is that you have a lot of other stuff going on in the scene at the same time.
thats probably it because i have a whole town next to it so thats probably why thanks
Try making a new area and only place trees. Place a few, test it. Place a few more, test it again, etc. I am not sure how well RC Standard is about rendering distances, etc. If the city is close, it could be bogging down the computer.

And as Sakar said, I don't really see anything wrong with your computer either. Your video card could be causing a bit of problems, and you could safely assume that a fair portion of your potential players would have more powerful gfx cards, you would still want to get it running smoothly on your computer so as to not lock potential users out of your game with high system requirements. Since RC Standard was written in Blitz 3D, it seems to require higher than expected system requirements for the graphics it is displaying.
if i put trees next to eatchother with anything its 8 before it starts to lag thanks :D
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