Killocracy

Have a project in the works but not much media? How about an idea you are turning into a project? Maybe a game design document you want to start with. This is the place.
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Parazitull
Posts: 14
Joined: Wed Jul 15, 2009 7:50 am

Re: Killocracy (former Capitalist regime )

Post by Parazitull »

Chris wrote:Do I see tables being used for a layout? No offence but this HTML deserves a big FAIL.
You're right, but it's a lot easier to use tables when i'm working on how this thing works rather than how it looks.
Thanks for the advice nonetheless.
Silly penguins, wings are for flying!
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Parazitull
Posts: 14
Joined: Wed Jul 15, 2009 7:50 am

Re: Killocracy (former Capitalist regime )

Post by Parazitull »

Update
Tutorial 75% done.
Added achievements
Added a rudimentary mail system.
Silly penguins, wings are for flying!
Falken
Posts: 438
Joined: Fri May 08, 2009 8:03 pm

Re: Killocracy (former Capitalist regime )

Post by Falken »

hallsofvallhalla wrote:what!! Tables are still very handy. I use them. If they work why not use them?
Here you got some of the reasons:
http://phrogz.net/css/WhyTablesAreBadForLayout.html
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Parazitull
Posts: 14
Joined: Wed Jul 15, 2009 7:50 am

Re: Killocracy

Post by Parazitull »

Thank you.
Now that the i've almost sorted how things will work, i will try to learn some proper css.
All design suggestions welcomed. Anything from color to fonts to layout.
Thank you.
Silly penguins, wings are for flying!
Falken
Posts: 438
Joined: Fri May 08, 2009 8:03 pm

Re: Killocracy

Post by Falken »

Parazitull wrote:Thank you.
Now that the i've almost sorted how things will work, i will try to learn some proper css.
All design suggestions welcomed. Anything from color to fonts to layout.
Thank you.
This might help you with getting matching colors:
http://colorschemedesigner.com/
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