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Killocracy

Posted: Fri Sep 11, 2009 9:48 am
by Parazitull
Killocracy now in alpha
Added some eye-candy.

Tutorial halfway done.





The premise is that Earth has developed its technology up to the point in which it can travel throughout the galaxy but it's population only colonized a few planets, and the rest of the galaxy remains mainly unexplored.
But people are greedy and they began exploring the galaxy searching for new ways to make money, and you are one of those people.

Gameplay:
You choose one of 6 professions
explorer (discovers planets)
fabricator (builds everything/extracts raw materials)
mercenary (the armed forces)
terraformer (terraforms planets)
engineer (creates blueprints and high-end materials)
trader (moves things around)

all these professions are interconected:
ex: a fabricator needs a blueprint to build something (engineer), materials (another fabricator), a planet to set up its factories (explorer and terraformer), someone to move the materials from the planet that produced them to the planet it's needed (trader) and someone to keep them from being blown to smithereens by competitors (mercenary).
ex2: mercenaries, explorers and traders all need ships made by the fabrictors
and so on...

The Government
You are a citizen of Earth and you must respect it's laws:
- no unauthorized killing ( you have to pay someones value before you are allowed to kill them);
- you have to pay some stupidly high taxes;
and thats about it.

How to kill and not to get killed;
To kill someone you have to pay its value to the government.
If none can pay your value none can kill you
When you kill someone you get half his value ( it's the only way to raise your value beyond the basic value);
The more you kill the less likely you will get killed;
BUT you cant kill on your own, you have to hire a mercenary ( good enough to beat the one that is protecting your target), and if you manage to kill your competitor maybe you can instate a monopoly and you win back more than you paid....
And so the economy goes round and round.




This project is about 50% finished
Done in php, by following Halls tutorial ( Thank you Halls :D )
with the help of the community ( thank you community :))

sorry about my not so good english ...

Re: Capitalist regime

Posted: Fri Sep 11, 2009 10:44 am
by hallsofvallhalla
This sounds great. i am very anxious to see this in action.

Re: Capitalist regime

Posted: Fri Sep 11, 2009 5:30 pm
by SpiritWebb
This sounds interesting...entirely in PHP huh? Neato...can't wait too see it!! :)

Re: Capitalist regime

Posted: Mon Sep 14, 2009 7:34 pm
by Jackolantern
The title of the game is likely to offend people. It also does not really sound right at the title of something in English. Besides that, it sounds like a neat game 8-)

EDIT: Name is changed now, so no, nothing wrong with Killocracy hehe

Re: Capitalist regime

Posted: Wed Feb 03, 2010 2:35 pm
by Parazitull
Ladies and gentlemen 8-)
Almost 7 months in the making, with an average of about 7 minutes of work a day...
With knowledge passed down from Hallsofvallhalla himself and The Indie-Resource community...
I present to you...
The alpha build of the browser-based game...
Killocracy (changed the title);


Feedback is greatly appreciated. :)
Thank you!

Re: Capitalist regime

Posted: Wed Feb 03, 2010 3:00 pm
by hallsofvallhalla
this is looking great so far. Bravo.

Coupe suggestions

1. add a mask to the password fields.
2. add a tutorial.


keep up the great work.

Re: Capitalist regime

Posted: Wed Feb 03, 2010 3:53 pm
by Parazitull
Thank you!

1. Done.
2. Working on it...

Re: Killocracy (former Capitalist regime )

Posted: Sat Feb 06, 2010 7:58 pm
by Chris
Do I see tables being used for a layout? No offence but this HTML deserves a big FAIL.

Re: Killocracy (former Capitalist regime )

Posted: Sat Feb 06, 2010 10:23 pm
by Falken
Chris wrote:Do I see tables being used for a layout? No offence but this HTML deserves a big FAIL.
Ye I would also never use it except for presenting data, but remember some people are still learning so be nice to them. And tables are good to get a quick basic layout without so much HTML and CSS knowledge ;)

Re: Killocracy (former Capitalist regime )

Posted: Sun Feb 07, 2010 12:52 am
by hallsofvallhalla
what!! Tables are still very handy. I use them. If they work why not use them?