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[Help] Getting Started with HTML 5
Posted: Fri Apr 27, 2012 5:25 am
by Headclot
I am very new to HTML 5 and Java script. I do not know where to start other than the artistic portion of my game( I am a artist by trade). I am looking at
Impact as well as
Cocos2D Javascript. I am a bit confused about which one to go with at the moment.
If some one could point me in the right direction to get me started it would be appreciated.
Thanks in advance

Re: [Help] Getting Started with HTML 5
Posted: Fri Apr 27, 2012 12:31 pm
by Foofighter
i would advise to start with valls video TUTS here on HTML 5/node
http://www.indie-resource.com/forums/viewforum.php?f=99
Re: [Help] Getting Started with HTML 5
Posted: Fri Apr 27, 2012 8:32 pm
by Jackolantern
Well, Cocos2DJS is free, so that is definitely a benefit for a lot of people. However, its documentation is definitely lacking compared to Impact. Impact has several example games (including a fairly complex side-scroller), videos of making a pong-clone, tutorial-style documentation, a complete class reference, Halls tutorials, and a book published by O'Reilly. Cocos2DJs appears to have an incomplete breakout tutorial and an incomplete class reference.
I guess it depends on how much you want to save $99, and also how much traditional game development experience you have (because you will be more on your own with Cocos2DJS than with Impact). If you have downloaded a game engine before and figured out how to use it with basic API documentation, then you will probably not have a problem with Cocos2DJS. However, if you have not, there is more help in getting started in ImpactJS.