Global combat style games

Talk about game designs and what goes behind designing games.
Post Reply
User avatar
hallsofvallhalla
Site Admin
Posts: 12026
Joined: Wed Apr 22, 2009 11:29 pm

Global combat style games

Post by hallsofvallhalla »

Anyone played the turn based global combat type games? Where turns are like every 6 hours or so and it is basically like risk. You are all competing for global domination. Instead of steady actions that someone could play for hours and end and dominate you have to use strategy as everyone has the same turns per so many hours.

Anyone like them? Worth playing? Any fun?
User avatar
62896dude
Posts: 516
Joined: Thu Jan 20, 2011 2:39 am

Re: Global combat style games

Post by 62896dude »

I personally am not one who likes to wait that long. I need instant results, and often, I find that if someone has to wait that long for a turn, then interest is lost very quickly.
Languages: C++, C#, Javascript + Angular, PHP
Programs: Webstorm 2017, Notepad++, Photoshop
Current Project: HP Destiny
User avatar
Ark
Posts: 427
Joined: Wed Jun 01, 2011 10:25 pm

Re: Global combat style games

Post by Ark »

There is a cool flash-strategy game called battledawn it's turn-based and at every hour(some servers) it updates everything, resources units movement attacks etc... It's pretty popular and I got to admit that I got addicted to it hehe xD

well as 1234dude said not everyone likes it, but the ones who do(including myself) are loyal to the game.
Orgullo Catracho
User avatar
Callan S.
Posts: 2042
Joined: Sun Jan 24, 2010 5:43 am

Re: Global combat style games

Post by Callan S. »

62896dude wrote:I personally am not one who likes to wait that long. I need instant results, and often, I find that if someone has to wait that long for a turn, then interest is lost very quickly.
I thought that's why alot of games straddle the middle ground, giving you X number of turns per day, but you can play them out in five minutes.

Or it plays out each hour, but you can assign your commands in advance to happen on each hour.
User avatar
Verahta
Posts: 440
Joined: Wed Aug 24, 2011 1:50 am

Re: Global combat style games

Post by Verahta »

I have played some games where you get turns at set intervals. Ones I liked and played for a good amount of time (usually a year or a few years each):

Nukezone.nu - modern text based combat
Utopia - fantasy text based combat
MechG - mech text based combat
Merchant Empires (APME) - text based space trading and combat
Chosen Space - text based space trading and combat
"In order to understand recursion, one must first understand recursion".
Post Reply

Return to “Game Design”