Page 1 of 1

RPG Engine

Posted: Tue May 10, 2011 2:44 pm
by hallsofvallhalla
So I have always wanted to create a RPG engine for others to use to build games with. Think I might slowly work on one.

progress so far

http://indie-resource.com/rpgengine/index.php

wasd keys to move

L key to attack

will add paper doll and things later. Maybe with Jacks permission use his map creator. Going to work on creatures next and AI. also going to make the map view much bigger.

Re: RPG Engine

Posted: Tue May 10, 2011 3:57 pm
by UnknownUser
nice work ;) (btw the speed bug is still there but keep it there please it's so damn fun :D).
keep up the good work :)

Re: RPG Engine

Posted: Tue May 10, 2011 6:44 pm
by Ravinos
I dig it. Except for the speed bug sorry Unknown.....;) With the right graphics you could make a JS based Ultima style game. I'd play it....... a lot.....especially if it had pvp ;)

Re: RPG Engine

Posted: Tue May 10, 2011 7:14 pm
by hallsofvallhalla
k I changed it around, same keys WASD to move L to attack

http://indie-resource.com/rpgengine/index.php

added a GUI, the player moves instead of scroll and I built in a creature Aggro using a raycast method.

Re: RPG Engine

Posted: Tue May 10, 2011 7:39 pm
by UnknownUser
OHH NO! my super speed is gone noooo!
oh well nice update :D this can be a nice game when it's done :D and yeah if it has pvp that would we awesome :D and a lot of magic :)

PS: have you tried using canvas for rendering out the map etc ?

Re: RPG Engine

Posted: Wed May 11, 2011 2:44 pm
by hallsofvallhalla
k added enemy "AI" If he spots you in his aggro range he is coming after you! runa around and let him chase you for a bit :)

Re: RPG Engine

Posted: Wed May 11, 2011 7:08 pm
by hallsofvallhalla
added in attacking! and Hp meters

Re: RPG Engine

Posted: Wed May 11, 2011 9:48 pm
by rockinliam
excellent tech halls. A bit slow to load though.

Re: RPG Engine

Posted: Wed May 11, 2011 10:05 pm
by hallsofvallhalla
yes, once I compress the images to a smaller size it will be much quicker. I am thinking of doing a background tile method that will cut the size down by about 20x.

Re: RPG Engine

Posted: Wed May 11, 2011 10:18 pm
by rockinliam
And tiles would allow you to build a map editor tool. meaning once the tech is built game development would be rapid. And you could even get level designers to help because if you wrote an editor that would be all they would need to know.