RPG Engine

Have a project in the works but not much media? How about an idea you are turning into a project? Maybe a game design document you want to start with. This is the place.
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hallsofvallhalla
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RPG Engine

Post by hallsofvallhalla »

So I have always wanted to create a RPG engine for others to use to build games with. Think I might slowly work on one.

progress so far

http://indie-resource.com/rpgengine/index.php

wasd keys to move

L key to attack

will add paper doll and things later. Maybe with Jacks permission use his map creator. Going to work on creatures next and AI. also going to make the map view much bigger.
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UnknownUser
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Re: RPG Engine

Post by UnknownUser »

nice work ;) (btw the speed bug is still there but keep it there please it's so damn fun :D).
keep up the good work :)
When a programming language is created that allows programmers to program in simple English, it will be discovered that programmers cannot speak English. ~Author Unknown
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Ravinos
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Re: RPG Engine

Post by Ravinos »

I dig it. Except for the speed bug sorry Unknown.....;) With the right graphics you could make a JS based Ultima style game. I'd play it....... a lot.....especially if it had pvp ;)
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hallsofvallhalla
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Re: RPG Engine

Post by hallsofvallhalla »

k I changed it around, same keys WASD to move L to attack

http://indie-resource.com/rpgengine/index.php

added a GUI, the player moves instead of scroll and I built in a creature Aggro using a raycast method.
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UnknownUser
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Re: RPG Engine

Post by UnknownUser »

OHH NO! my super speed is gone noooo!
oh well nice update :D this can be a nice game when it's done :D and yeah if it has pvp that would we awesome :D and a lot of magic :)

PS: have you tried using canvas for rendering out the map etc ?
When a programming language is created that allows programmers to program in simple English, it will be discovered that programmers cannot speak English. ~Author Unknown
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hallsofvallhalla
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Re: RPG Engine

Post by hallsofvallhalla »

k added enemy "AI" If he spots you in his aggro range he is coming after you! runa around and let him chase you for a bit :)
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hallsofvallhalla
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Re: RPG Engine

Post by hallsofvallhalla »

added in attacking! and Hp meters
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rockinliam
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Re: RPG Engine

Post by rockinliam »

excellent tech halls. A bit slow to load though.
Skillset: C/C++, OpenGL, C#, Lua, PHP, MySql, Web Dev etc.
Website: https://liam-griffiths.co.uk/
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hallsofvallhalla
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Re: RPG Engine

Post by hallsofvallhalla »

yes, once I compress the images to a smaller size it will be much quicker. I am thinking of doing a background tile method that will cut the size down by about 20x.
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rockinliam
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Re: RPG Engine

Post by rockinliam »

And tiles would allow you to build a map editor tool. meaning once the tech is built game development would be rapid. And you could even get level designers to help because if you wrote an editor that would be all they would need to know.
Skillset: C/C++, OpenGL, C#, Lua, PHP, MySql, Web Dev etc.
Website: https://liam-griffiths.co.uk/
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