I found these tools that I thought I would share with everyone:
The Public River tool allows the user to instantly create rivers and the Public Road Path tool allows users to quickly create a road system...
To use, create a terrain, and the terrain must be at 0, 0, 0. Drop the Water ToolScript on the terrain, and then click New River which will be seen in the Inspector panel. Once you click New River, it will add a river to the Hierarchy panel. To lay down the river, simply click "Add River Node" then right click where you want it too start, and press "r" on the keyboard. Continue this same process, click add river node, right click where you want the next node to go, and hit "r". Do this until you are satisfied with your river path. Once your satisfied, click finalize river (note: you cannot add another node, once finalized). Then to get a good looking river, raise the smooth option, and then click the smooth button. Only click close river if you have edges protruding. Then you can simply drop whatever texture for your river. (I used the water tool from the standard package and animation script to get mine).
The road path tool works the same, only click the terrain, drag the PathScript over to the inspector on the terrain and click New Path, following the same instructions with the water tool to complete your road!!
Enjoy!
Tools
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Jediknight846
- Posts: 9
- Joined: Wed Jul 07, 2010 6:48 am
- SpiritWebb
- Posts: 3107
- Joined: Sun Jul 12, 2009 11:25 pm
Re: Tools
Heres a link for the river tool:Jediknight846 wrote:I couldn't get it to work right.
http://forum.unity3d.com/threads/47485- ... River-Tool
And the Road tool:
http://forum.unity3d.com/threads/47703- ... Paths-Tool
Hope that helps. It took a bit for me to get working too...

