Faction Wars

Have a project in the works but not much media? How about an idea you are turning into a project? Maybe a game design document you want to start with. This is the place.
ZeroComp
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Faction Wars

Post by ZeroComp »

:o it's back and better than ever before
I am listing some features that will be seen in the game
Features
-Real time inventory(pop up window to change equipment on the fly)
-Faction ranks and faction credit(you need it to rank up and get it by killing other faction npcs)
-Ajax real time side chat with interchangeable tabs for public, faction, and organization(clan)
-Several locations where you can hunt npcs down to kill them for their valuable items
-Rojitar City warfare map where factions duel for land and buildings
-20+ Abilities to give you an upper hand in the fight for territory in Rojitar City
-100 levels and when you get to level 100 Phantom Items and Armor will be available by killing Phantom Npcs
at Phantom Cove
-Weather system which will hinder your movement by extra turns (or time?)
-Player owned businesses which they can hire people to be employees where they work for salary and you get paid money.
If you would like to assist in the project private message me and tell me what you are good at. We are currently looking for 2D artist to do the faction logos. Private Message me for details. :D
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hallsofvallhalla
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Re: Faction Wars

Post by hallsofvallhalla »

sounds awesome. Anxious to see more.
ZeroComp
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Re: Faction Wars

Post by ZeroComp »

Yeah but I gotta think more on the map I've got the layout on paper and everything but just need to figure out how to put it into code and I can't release it without it because that's the main point inside the game
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ZeroComp
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Re: Faction Wars

Post by ZeroComp »

Sorry for the double post, and I am sorry for not posting updates for a long time...I have been working on it I have the background and buttons and logo all made out and now I am working on the game's mechanics and you will be able to test out the game's "faction reputation" and the everything else
Here is the logo tell me if you like it or don't




-Zero
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Jackolantern
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Re: Faction Wars

Post by Jackolantern »

I am actually unsure of the setting of your game, but I am assuming it is a fantasy-style game. If so, then I am not sure the logo fits well. The "glow" on the letters will give most viewers an impression of halogen or neon lights, which may not be appropriate for your setting.

However, if your game is set in modern times, the future, or a sci-fi setting, I think it would work pretty well :)
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Chyren
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Re: Faction Wars

Post by Chyren »

What software are you using?
ZeroComp
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Re: Faction Wars

Post by ZeroComp »

I use GIMP for all of my logos and things and yes, it is futuristic but not sci-fi so thanks :D
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ZeroComp
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Re: Faction Wars

Post by ZeroComp »

Have the register done I have radio buttons allowing you to choose your faction and then it sends your choice to the database :) next step is login and then more in depth faction settings
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Corinthius
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Re: Faction Wars

Post by Corinthius »

I have a couple of Prototyped-Designs for one of the factions - Let me know what you think; I can re-do, edit and completely scratch the idea should you wish.
Corinthius.
The first;
Proto-Type_Hand_of_War.jpg
Further;
Proto-Type_Hand_of_War_II.jpg
Last;
Proto-Type_Hand_of_War_III.jpg
What do you think Zero? - Too much, gore?
I was thinking of refining it, going over the lines and smoothing it out a bit, specifically where the actual writing is.


Corinthius.
Image
ZeroComp
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Re: Faction Wars

Post by ZeroComp »

I love the last one great work :) can't wait to see what Genesis looks like :)
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