Pepe's Quest

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Chris
Posts: 1582
Joined: Wed Sep 30, 2009 7:22 pm

Pepe's Quest

Post by Chris »

Hi, long time no see people.

I've been working on an MMORPG with integrated with Pepecoin crypto currency.
It's custom built with Node.JS for the backend and Three.JS for the frontend. It runs in the web browser and can run on mobile and desktop however the mobile UI isn't designed very well yet.
The server uses Express as its webserver. Greenlock for the SSL certificate and Socket.IO to handle web sockets.
The frontend is mainly vanilla JavaScript with Three.JS.

The game is an MMORPG based in Ribberon a fantasy world where Pepe is on a quest to become the strongest hero of the land.

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You can play at https://pepesquest.com/
Fighting for peace is declaring war on war. If you want peace be peaceful.
User avatar
Chris
Posts: 1582
Joined: Wed Sep 30, 2009 7:22 pm

Re: Pepe's Quest

Post by Chris »

The game has been renamed Pepe Century as i didn't like the name. After a years work this is the current progress:

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PepeCentury is a browser‑based 3D pirate adventure game built around sailing, trading, exploration, and real‑time interaction with other players. The world loads instantly in the browser without any installation, and everything is rendered through a custom engine that streams the environment as you move across the ocean. You begin with a basic ship and gradually build your own path through trading, combat, and discovery. Ports scattered across the map offer goods with changing prices, so players can make profit by moving cargo between regions, reacting to supply and demand, and learning the routes that pay best. The ocean isn’t safe, and you’ll run into hostile creatures, storms, and other dangers that force you to upgrade your ship, improve your weapons, and learn how to navigate effectively.

The game supports real‑time multiplayer, so you’ll see other players sailing around the same world, trading, fighting, or exploring. Encounters can be friendly or competitive depending on how you choose to play. Ship upgrades, cargo management, and navigation all matter, and the world is designed to feel alive, with moving waves, day and night cycles, and dynamic weather. Treasure hunting is another part of the experience, with hidden locations, clues, and rewards scattered across islands and ocean regions. As you progress, you unlock stronger ships, better equipment, and new areas to explore.

Pepecoin is integrated into the game’s economy, allowing players to earn and spend it through gameplay. Trading, completing tasks, and participating in events can reward Pepecoin, and certain upgrades or items can be purchased using it. The game is built to feel like a persistent world where your ship, your progress, and your inventory matter, and where every decision on the ocean has consequences.
Fighting for peace is declaring war on war. If you want peace be peaceful.
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