Dedicated/Virtual servers?
- hallsofvallhalla
- Site Admin
- Posts: 12026
- Joined: Wed Apr 22, 2009 11:29 pm
Dedicated/Virtual servers?
Anyone have any recommendations for the best for the price? I basically have a feeling if FS gets 1000+ players(wishful thinking) I will need to move it to a virtual server. Actually I am thinking I may want to do this after a few hundred players.
- Raven67854
- Posts: 893
- Joined: Thu Apr 23, 2009 12:51 am
Re: Dedicated/Virtual servers?
C/C++/C#/Blitzmax/Visual Basic Programmer
Blender/XSI user
"It's not what you use. It's how you use it what you have" -Unknown author
"Sleeping the number one cause of death" -Raven67854
""No matter how much shit life throws at me. I will keep on going just to piss life off." -Raven67854
PC Specs:
AMD Athlon 64x2 5000+ 2.6ghz Black Edition
8 gigs Corsair ram 1066mhz
9800GTX+
2x750gb HD
Vista Home Premium X64
Ubuntu 9.04 X64
Blender/XSI user
"It's not what you use. It's how you use it what you have" -Unknown author
"Sleeping the number one cause of death" -Raven67854
""No matter how much shit life throws at me. I will keep on going just to piss life off." -Raven67854
PC Specs:
AMD Athlon 64x2 5000+ 2.6ghz Black Edition
8 gigs Corsair ram 1066mhz
9800GTX+
2x750gb HD
Vista Home Premium X64
Ubuntu 9.04 X64
Re: Dedicated/Virtual servers?
Good question, will need a server too later. WIll be running it on my own 24mbit connection and now that I got my new E8400 CPU, I will put the "old" AMD AThlon X2 3800+ in my server instead...along with a 7800GTX...(overkill for a server?
)
--- Game Database ---
For all your game information needs!
Visit us at: http://www.gamedatabase.eu today!
For all your game information needs!
Visit us at: http://www.gamedatabase.eu today!
Re: Dedicated/Virtual servers?
how much simultaneous connections can a server usually hold per 256 mb ram for a multi 3d game?
(wow that was one ugly sentence
)
(wow that was one ugly sentence
Just FYI, the post is above, so stop looking down here and do something useful.
king noob. Nice.
king noob. Nice.
Re: Dedicated/Virtual servers?
Impossible to answer...altho I would never run a server on 256mb ramkyraneth wrote:how much simultaneous connections can a server usually hold per 256 mb ram for a multi 3d game?
(wow that was one ugly sentence)
All depends on how much of the stuff you place server side. Like most games don't send position updates to the server 60times/second, instead they guess the other players positions and check position just a few times/second. Also as if in my game it saves all stats to a database that will require more power and so on. So there is no such measurement as you ask for
--- Game Database ---
For all your game information needs!
Visit us at: http://www.gamedatabase.eu today!
For all your game information needs!
Visit us at: http://www.gamedatabase.eu today!
Re: Dedicated/Virtual servers?
well i guess i should have known that was a stupid question
It's just that, i like to plan before i start making a game, including server requirements, but i guess this can only come at a late stage of the development 
Just FYI, the post is above, so stop looking down here and do something useful.
king noob. Nice.
king noob. Nice.