Not sure how much traction or action this will get since everyone seems to have moved on but, I was thinking a neat idea for a module would be a World Boss. This would be when everyone all attacks multiple times and damage is tracked (or some other form of score) and when the boss is defeated the highest contributors win prizes. It could have a timer so that if not enough damage was done the boss would win.
Not exactly sure how to do it but, nobody may read this anyways so......
