Dev’ing Life: What’s it like to be a young developer?

Talk about game designs and what goes behind designing games.
ArmisticeML
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Joined: Tue Aug 04, 2009 6:20 pm

Dev’ing Life: What’s it like to be a young developer?

Post by ArmisticeML »

Hey everyone, I recently joined the forums and only posted so much, but I think I’ll start more frequently posting starting with this.
People from the RealmCrafter forums might have already seen this, but for others,
What this thread is about is a documentary;
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This series, "Dev'ing Life" will showcase what its like to be living as a indie game dev. Not just programming up the game and making its assets (those kind of series seem to be relatively boring), but also the ups and downs of being a dev in general. Additionally, it will show what its like being young in general, too.

Being 14years-old, my team members and I are making a game for practice, and, while highly unlikely, some commercial results.
We have a passion for creating things in the world around us, and game making is a good way to do that, since you can make a whole different world.

Hopefully this series will bring some more interest to the indie community so we need your help to make this popular.
It'll showcase the fields of 3D design, 2D design gameplay scripting, audio production, and of course, just the flat-out hardships of game developing. Plus, much more.
Obviously, this will grow into a WIP for the game my team's making.

It would be ideal if this series could reach out to people who want to be game devs and show them what its truly like. We want to show the world how it goes down.
So yes; comment on YouTube, subscribe, and tell your friends. :)


Episode List
1) Ignition- The first episode of the series simply introduces my small team and the gist of our expectations.
----http://www.youtube.com/watch?v=hPAjqG1A9-Y
[youtube]http://www.youtube.com/watch?v=hPAjqG1A9-Y[/youtube]

2) The Game Plan- This episode presents our look on things, and something that can be called a storyline, although we don't consider it one. It also showcases a few (very few) models we have.
----http://www.youtube.com/watch?v=kwb3NjboQj4

Comment on and rate the video and don't forget to subscribe! (We know thats what every YouTuber says, but this time the vids are actually educational and recreational, and fun, too!)

Yeah, that's what we have so far, we plan to have episodes come out weekly to monthly, depending on our free-time.

Hope you guys like it!


Go indie dev power! :)

If you want, you can join my team's temporary forums and talk about the series and general game designing.
http://phantasqproductions.forummotion.com
Last edited by ArmisticeML on Mon Aug 17, 2009 6:43 pm, edited 1 time in total.
As on RC forums, Jeeter67
As on DarkBASIC forums, Catalytic
Dev name on other sites, ArmisticeML
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SpiritWebb
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Re: Dev’ing Life: What’s it like to be a young developer?

Post by SpiritWebb »

Neat...interesting project. :D
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hallsofvallhalla
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Re: Dev’ing Life: What’s it like to be a young developer?

Post by hallsofvallhalla »

Hmm this is a interesting idea. Good for you for doing it. I will keep an eye on it and thanks for sharing.
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Noctrine
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Re: Dev’ing Life: What’s it like to be a young developer?

Post by Noctrine »

Good way to get publicity that's for sure. I'll keep looking into it.
Jesse Dorsey
ProjectANI - Lead Developer Person
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towcar
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Re: Dev’ing Life: What’s it like to be a young developer?

Post by towcar »

2.99 Sandwhichs, they actually later bought them too :P
Like I said on youtube, straighten the camera(I posted it before they finally improved), don't film into the light
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ArmisticeML
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Re: Dev’ing Life: What’s it like to be a young developer?

Post by ArmisticeML »

Thanks guys.

publicity is a result, yeah, but my team primarily wants to use it to look back in a couple of years and see how much we sucked and how much we progress. :P

@towcar- yep, gotta work on recording as well as game design, since my team are beginners at both ;)
As on RC forums, Jeeter67
As on DarkBASIC forums, Catalytic
Dev name on other sites, ArmisticeML
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hallsofvallhalla
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Re: Dev’ing Life: What’s it like to be a young developer?

Post by hallsofvallhalla »

what engine do you plan on using? Are you coding it all yourself from scratch?

I agree with Towcar, have a dialog of what you want to talk about ahead of time, not a script though, just an outline.

Good lick on the progress and remember no matter how tough it might get, keep at it.
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Noctrine
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Re: Dev’ing Life: What’s it like to be a young developer?

Post by Noctrine »

I'm also curious about the engine you guys plan on using.
Jesse Dorsey
ProjectANI - Lead Developer Person
http://about.me/jessedorsey
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Viper
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Re: Dev’ing Life: What’s it like to be a young developer?

Post by Viper »

they use rc
ArmisticeML
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Re: Dev’ing Life: What’s it like to be a young developer?

Post by ArmisticeML »

for now, we're using RC, yes.
hopefully as time goes on, we'll start to gain some more money for experimenting with more engines or have the free time to start learning some SDL, C#, XNA, etc. so that we can learn a bit more of things. ;)

We don't want to be only restricted to one or two options, but for now we are, since the only thing we own (because we don't have jobs and can't afford anything else than what we've bought) is RC and DBPro.

Maybe some open source engines later on, but for now we're gonna utilize RC.
As on RC forums, Jeeter67
As on DarkBASIC forums, Catalytic
Dev name on other sites, ArmisticeML
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