Security

For discussions about game development that does not fit in any of the other topics.
Post Reply
alexrules01
Posts: 175
Joined: Sun Oct 11, 2009 9:33 am

Security

Post by alexrules01 »

I am back working on a game I started a while back, and want to put into action many things I have learnt since then. I am doing the register user page at the moment, and wanted to discuss the best security measures for a password.

I was thinking what characters should be left out of a password, and after doing a bit of a google search, saw many people would allow every character. The problem being, I don't know what effect foreign keyboards would have on passwords (languages with accents on letters etc).

For the encryption part, I have read SHA-512 is a good hash to use, so I am leaning towards that but may try a couple of others to see how they work.

I would like to develop a really good password encryption script which can be used in many future projects, so I thought I'd ask the many people here their opinions on password security/encryption and how they handle it.
User avatar
vitinho444
Posts: 2819
Joined: Mon Mar 21, 2011 4:54 pm

Re: Security

Post by vitinho444 »

I putted my game on test on the support forum so the community can try to hack it.
For now i allow A-Z 1-9 characters only. But i think if you make a good encryption system it would be good for your games. Maybe you create SUPER MD5 xD

Good luck.
My Company Website: http://www.oryzhon.com

Skype: vpegas1234
Xaleph
Posts: 897
Joined: Mon Feb 07, 2011 2:55 am

Re: Security

Post by Xaleph »

Character sets don`t matter. As long as you hash it, the characters will be translated to a 128bit address, regardless of anything. I wouldn`t worry about special characters either, chances are that they`ll use the same types of keyboards in the region they are creating the character.

Sha 512 is a good viable option, however, don`t ever forgot to add a salt and pepper solution! Rainbow tables and dictionary attacks contain many possible combinations. By adding an extra salt and pepper ( preferably random ) you`ll force them to bruteforce, which would take years depending on the combination.

Another possibility is checking for the possible entropy or better yet, forcing a user to get a certain entropy. Any entropy bigger then 30 takes a while just using dictionary and rainbowing it.
User avatar
Foofighter
Posts: 121
Joined: Sun Mar 04, 2012 1:52 pm

Re: Security

Post by Foofighter »

Xaleph wrote:Character sets don`t matter. As long as you hash it, the characters will be translated to a 128bit address, regardless of anything. I wouldn`t worry about special characters either, chances are that they`ll use the same types of keyboards in the region they are creating the character.

Sha 512 is a good viable option, however, don`t ever forgot to add a salt and pepper solution! Rainbow tables and dictionary attacks contain many possible combinations. By adding an extra salt and pepper ( preferably random ) you`ll force them to bruteforce, which would take years depending on the combination.

Another possibility is checking for the possible entropy or better yet, forcing a user to get a certain entropy. Any entropy bigger then 30 takes a while just using dictionary and rainbowing it.
exatly putting a salt to the saved password is the best and easiest way, this means u generate a random term and add it to your pw. I'am sure you find a thread on this topic.

regards
alexrules01
Posts: 175
Joined: Sun Oct 11, 2009 9:33 am

Re: Security

Post by alexrules01 »

Yea I have been looking at salts aswell, will deffinately add them.

Just one question, I have seen this a couple of times. I'll use the SHA-512 as an example:

If it starts with rounds=<N>$, what does this actually do? I have read in the PHP manual how many times it loops through the hash, but I don't see what the difference would be making N=5000 or N=10,000. Does anyone know why?
Post Reply

Return to “General Development”