Idea for a new game

For discussions about game development that does not fit in any of the other topics.
Post Reply
Shihonoryu
Posts: 255
Joined: Sun Dec 12, 2010 7:30 am

Idea for a new game

Post by Shihonoryu »

Hey guys, ive been thinking of a game to make.

i ahvent thought a lot of it through...but a big feature i want to build around is the option to create dynamic houses...

It work work like this, tile based, you will place a "floorplan" on one tile, if you place another "plan" on another tile beside it, the wall between them will open up, repeat. then you finalize the "Plan" and cane begin building, im not sure if i want to do it by building each tile, or by building each wall(side of the tile)


Also possibly a "carpentry skill" which limits how many tiles you can use in one building? could be for every 5 you get one tile, or so.


I have no idea how to implement this, so it should be fun :D

ideas? suggestions? ways to approach this?
User avatar
Sharlenwar
Posts: 523
Joined: Mon May 28, 2012 7:14 pm

Re: Idea for a new game

Post by Sharlenwar »

Hehe, what is the rest of the game like? What purpose would it be to build something?
Deep within the Void of Quasion, a creation.

**My Corner of the Web**
***NEW***GrindFest - My own PHP/MySQL game!
Sharlenwar's Adventures
Torn-City - Massively multiplayer online text based RPG
User avatar
Callan S.
Posts: 2042
Joined: Sun Jan 24, 2010 5:43 am

Re: Idea for a new game

Post by Callan S. »

You could have some plan/themes your supposed to try and forfill, but you don't have to do so exactly, you can do things your own way to an extent as well (like say the plan wants a house that's like a snake - the house needs to be snake like, but if you add legs to make it a lizard, there's room for a certain amount of deviance from the plan like that). Also some squares are randomly harder to build in, so you might change your own design to suit, or work hard to keep your design. Also the original plan gets a handful of random additional needs added in while you build, just to keep you on your toes.

Latter on you can have other players setting themes for other players and partially the computer judges if they keep to theme and partially the other player judges it.

The whole thing could even be sandcastles, except you can travel through other peoples sandcastles as if you were six inches high. Then after a week or month the tide comes in and everyone builds stuff again!
Fight Cycle : My latest Browser game WIP
Driftwurld : My Browser Game WIP
Philosopher Gamer : My Blog
User avatar
Sharlenwar
Posts: 523
Joined: Mon May 28, 2012 7:14 pm

Re: Idea for a new game

Post by Sharlenwar »

That is a pretty neat and different concept. Great!
Deep within the Void of Quasion, a creation.

**My Corner of the Web**
***NEW***GrindFest - My own PHP/MySQL game!
Sharlenwar's Adventures
Torn-City - Massively multiplayer online text based RPG
Post Reply

Return to “General Development”