Diablo III

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PKDemon
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Diablo III

Post by PKDemon »

has anyone tried the beta yet ?
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hallsofvallhalla
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Re: Diablo III

Post by hallsofvallhalla »

Not yet. Hoping they don't screw up the series like Disciples 3 did.
PKDemon
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Re: Diablo III

Post by PKDemon »

i spent 2 days downloading the damn beta and cant even play it b/c diablo III doesnt support and intel graphic cards how freaking gay
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Jackolantern
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Re: Diablo III

Post by Jackolantern »

Aren't Intel cards the built-in ones? I don't think those could run Diablo 3 anyway, since, from what I have seen, it is a pretty highly-graphical game. You would definitely need a separate nVidia or Radeon card to play D3, and with pretty decent specs, too (probably at least an nVidia 9700+ into the newer generation; not sure on Radeon). It is lightyears past Diablo 2's graphics.
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Foofighter
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Re: Diablo III

Post by Foofighter »

HI,
played it about 6 hours, played a barb to near max lvl, a sorcerer and a deamonhunter...
I was rly sceptic about D3 cause i loved D2 and played it for years,never thought that anything can ever reach it^^
But i like D3 very much, a few things suck like the 4 player partys and that you cant choose your attributes on your own but as a whole i like it.

regards
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Jackolantern
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Re: Diablo III

Post by Jackolantern »

Err...you can't choose your attributes? Do you mean starting, or when you level-up? I ask because that was half the fun of D2! All the endless talks, guides and experiments to stat and gear builds where a huge part of the game and why it had such endless replay value. I am officially concerned :?
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Foofighter
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Re: Diablo III

Post by Foofighter »

Jackolantern wrote:Err...you can't choose your attributes? Do you mean starting, or when you level-up? I ask because that was half the fun of D2! All the endless talks, guides and experiments to stat and gear builds where a huge part of the game and why it had such endless replay value. I am officially concerned :?
yeah this is right u can only choose your skills.. but maybe this was just in the beta like this we will see very soon.
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Callan S.
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Re: Diablo III

Post by Callan S. »

I wonder if there's a movement towards statless (Skyrim was like that too - also a recent TT RPG I bought is like that)?

I mean, what does it matter anyway - any working on stats is simply number manipulation. If the skills use numbers - there, there's still number manipulation to be had?
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Jackolantern
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Re: Diablo III

Post by Jackolantern »

Callan S. wrote:I mean, what does it matter anyway - any working on stats is simply number manipulation. If the skills use numbers - there, there's still number manipulation to be had?
I take it you didn't get into Diablo 2 :D ? That was one of the things that drew me and thousands of other players to D2, and kept us playing. You could play through the story in just a couple of days, and max out a character within a week or two at level 99. But what kept people talking about the game and kept thousands of people playing it for over a decade was the massive amount of customization, which largely centered around your stats. Almost every stat point made a difference. The stats tied directly into the skills, and the gear tied directly to the stats, so the stats tied everything about the character together into a "build". There were endless guides and write-ups for PK builds, anti-PK builds, builds that stressed one side of the skill tree, builds that stayed shallow across several skill lines, builds built entirely around 1 skill, etc. And the stat selection was really critical to that.

I guess I am just hoping this isn't the first I have seen of the "dumbing-down of Diablo", because I loved D2 so much, and played it for a long, long time.
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hallsofvallhalla
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Re: Diablo III

Post by hallsofvallhalla »

they seem to be dumbing down so many games. Look at D&D 4th ed. It is like AD&D for dummies. "No imagination? Don't worry about it we will make the game for you!"

Bah!
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