I think I have enough knowledge of C# to make it work.
It is a text based game simply called 'Life', although the title is subject to change
Essentially the game is running through a loop, of Monday through Sunday. Each day there will be different actions you can preform, for example on mon-fri you can work and gain money. Then on Saturday you can go to the store and spend that money to buy lets say, a home gym. Then you have the option to work out , and i'm going to make different jobs avaliable to you. So lets say you work out a lot and get your muscle stat up very high, you can then become a proffesional body builder, or MMA fighter. Same thing goes if you get lets say your intelligence up, you can become a computer programmer, architect, game designer, etc.
There will be multiple stats that you will level and they will all affect the game play accordingly.
However, what kind of life game would this be if i did not allow you to be evil. I fully intend to allow evil occupations such as a drug dealer, or joining the Mafia.
I also intend on doing random events, such as every day there will be an x% chance of winning the lottery and gaining x amount of money.
What do you guys think? After finals next week i should have a lot of free time to work on it.

