Kart Racing is a top-down view of go-kart racing. Though I may eventually turn this into 3d, then include the Anaglyph 3d in it as well. I am using Unity 3d for this. The Multiplayer section is for LAN based games. I am also using the Toon Style shading as well...which you can see clearly in the menu!!
Kart Racing
- SpiritWebb
- Posts: 3107
- Joined: Sun Jul 12, 2009 11:25 pm
Kart Racing
A game I am working on using the Top Down setup from the Birds Eye View in Members Game, called Kart Racing. I am working on this while the 3d assets are created for OuterNet * Virtual Worlds.
Kart Racing is a top-down view of go-kart racing. Though I may eventually turn this into 3d, then include the Anaglyph 3d in it as well. I am using Unity 3d for this. The Multiplayer section is for LAN based games. I am also using the Toon Style shading as well...which you can see clearly in the menu!!
Kart Racing is a top-down view of go-kart racing. Though I may eventually turn this into 3d, then include the Anaglyph 3d in it as well. I am using Unity 3d for this. The Multiplayer section is for LAN based games. I am also using the Toon Style shading as well...which you can see clearly in the menu!!
- Jackolantern
- Posts: 10891
- Joined: Wed Jul 01, 2009 11:00 pm
Re: Kart Racing
Sweet! I have always loved kart racing games ever since Mario Kart!
The indelible lord of tl;dr
- SpiritWebb
- Posts: 3107
- Joined: Sun Jul 12, 2009 11:25 pm
Re: Kart Racing
Thanks...I just don't know if I want to keep this as a top down OR go for the full 3rd person kart racing... decisions, decisions...
- Jackolantern
- Posts: 10891
- Joined: Wed Jul 01, 2009 11:00 pm
Re: Kart Racing
Why not go top-down? That could make it unique in the kart racing space. Or perhaps choose a different perspective! Have you ever played R.C. Pro AM on the NES? It was definitely the best racing game on the system, and it used kind of an odd isometric view, but it worked really well!
EDIT: As in RC Pro AM, having a top-down racing game has somewhat of a side-effect: Since you really can't see what is coming in front of you, a lot more emphasis is placed on learning the tracks and knowing how and when to react, and also creates twitchier gameplay, as compared to behind-the-car views where the gameplay is more related to seeing the coming terrain and knowing how to react to it. Neither is really better than the other, but they are definitely different
EDIT: As in RC Pro AM, having a top-down racing game has somewhat of a side-effect: Since you really can't see what is coming in front of you, a lot more emphasis is placed on learning the tracks and knowing how and when to react, and also creates twitchier gameplay, as compared to behind-the-car views where the gameplay is more related to seeing the coming terrain and knowing how to react to it. Neither is really better than the other, but they are definitely different
The indelible lord of tl;dr
- SpiritWebb
- Posts: 3107
- Joined: Sun Jul 12, 2009 11:25 pm
Re: Kart Racing
No, I have not...I was originally thinking about going top down. But then I thought 3d view, because of the 3d anaglyph system I have. Could incorporate that into it!
Of course, it would have an option to turn it on or off. Maybe 2d isometric? Hmmmm...
- SpiritWebb
- Posts: 3107
- Joined: Sun Jul 12, 2009 11:25 pm
Re: Kart Racing
This is going into the main menu large box in the image above that says Kart Racing. The render looks horrible, will fix this later!
- Jackolantern
- Posts: 10891
- Joined: Wed Jul 01, 2009 11:00 pm

