Integration with social networking sites

For discussions about game development that does not fit in any of the other topics.
Post Reply
User avatar
PaxBritannia
Posts: 680
Joined: Sun Apr 18, 2010 1:54 pm

Integration with social networking sites

Post by PaxBritannia »

As none of you know, I am developing a social networking site! :shock:

Because I want it to be easy to integrate games into it, I want to know what you would need in order for both the site and the game co-exist in harmony. ;)

Where would the database be stored? What tables would you need to access? What dimensions should the frame be?

ita stet.
User avatar
hallsofvallhalla
Site Admin
Posts: 12026
Joined: Wed Apr 22, 2009 11:29 pm

Re: Integration with social networking sites

Post by hallsofvallhalla »

your database for the game would be on your own server, the Site would just be a window to the game.

The players social site information will just be passed through the API to the games. Much like Facebook does. You basically just have to build a way to pass all the players information SAFELY to the builders code without giving them access to anything else.

It is dangerous ground so be careful.
User avatar
Chris
Posts: 1581
Joined: Wed Sep 30, 2009 7:22 pm

Re: Integration with social networking sites

Post by Chris »

Frame should have a width of 960px.
Fighting for peace is declaring war on war. If you want peace be peaceful.
User avatar
Torniquet
Posts: 869
Joined: Sun Aug 02, 2009 6:18 am

Re: Integration with social networking sites

Post by Torniquet »

sheesh steal my idea why doncha!! :p

database should be held in Asia. Tables should be dependant on what info the game needs and what info the site will display if any. frame.. as chris said.
New Site Coming Soon! Stay tuned :D
Post Reply

Return to “General Development”