Haven't used dreameweaver for a while now, but I quit using it because it messed up the code and generated non-valid HTML/CSS code.hallsofvallhalla wrote:I am not impressed with Dreamweaver at all. Not for the price.
Codelobster: Great IDE for browser-based RPGs
Re: Codelobster: Great IDE for browser-based RPGs
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- Jackolantern
- Posts: 10891
- Joined: Wed Jul 01, 2009 11:00 pm
Re: Codelobster: Great IDE for browser-based RPGs
When I started out I liked the visual development capabilities of Dreamweaver, but the more I got in to development the more I started disliking the code it made for me. Plus, you are still having to deal with the limitations of HTML/CSS even when building sites visually. One day if a real drag and drop IDE was made, it would be big, but I don't think it will ever happen since it still has to be powered by HTML/CSS under the hood. Trying to build a page visually, but binded by the limitations of the underlying code just makes it confusing to me.Falken wrote:Haven't used dreameweaver for a while now, but I quit using it because it messed up the code and generated non-valid HTML/CSS code.hallsofvallhalla wrote:I am not impressed with Dreamweaver at all. Not for the price.
And the PHP and JS IDEs in Dreamweaver were very underwhelming to me. Very little code highlighting, not much autocomplete, and by default it doesn't even match auto-match brackets and parenthesis!
The indelible lord of tl;dr
			
						- PaxBritannia
- Posts: 680
- Joined: Sun Apr 18, 2010 1:54 pm
Re: Codelobster: Great IDE for browser-based RPGs
Dreamweaver and server side scripts don't like each other- the preview stuffs it up and just confuses you. 
Pax.
			
			
									
						
										
						Pax.
- hallsofvallhalla
- Site Admin
- Posts: 12026
- Joined: Wed Apr 22, 2009 11:29 pm
Re: Codelobster: Great IDE for browser-based RPGs
yep, i have not once used the preview in Dreamweaver. All I do is code in it and even then it doesn't have any worth while features.
			
			
									
						
										
						- Jackolantern
- Posts: 10891
- Joined: Wed Jul 01, 2009 11:00 pm
Re: Codelobster: Great IDE for browser-based RPGs
Did you try Codelobster?hallsofvallhalla wrote:yep, i have not once used the preview in Dreamweaver. All I do is code in it and even then it doesn't have any worth while features.
The indelible lord of tl;dr
			
						- hallsofvallhalla
- Site Admin
- Posts: 12026
- Joined: Wed Apr 22, 2009 11:29 pm
Re: Codelobster: Great IDE for browser-based RPGs
not yet, i have been really busy with work then I also just sold a PHP game framework, or built to suit, and I am trying to tie up the lose ends.
			
			
									
						
										
						- 
				Loopy
Re: Codelobster: Great IDE for browser-based RPGs
I'm a Coda convert myself, after years of using Dreamweaver as nothing more than a text-editor.
			
			
									
						
										
						- hallsofvallhalla
- Site Admin
- Posts: 12026
- Joined: Wed Apr 22, 2009 11:29 pm
Re: Codelobster: Great IDE for browser-based RPGs
I must say I am loving codelobster so far. I have emailed them asking permission to use it in videos from now on.
			
			
									
						
										
						- Jackolantern
- Posts: 10891
- Joined: Wed Jul 01, 2009 11:00 pm
Re: Codelobster: Great IDE for browser-based RPGs
Awesome! Glad you are liking it so far 
			
			
									
						
							
The indelible lord of tl;dr
			
						- hallsofvallhalla
- Site Admin
- Posts: 12026
- Joined: Wed Apr 22, 2009 11:29 pm
Re: Codelobster: Great IDE for browser-based RPGs
yep thanks for the link.
			
			
									
						
										
						

