What do you think of guildwars 2 dynamic events?
What do you think of guildwars 2 dynamic events?
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- hallsofvallhalla
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Re: What do you think of guildwars 2 dynamic events?
sounds awesome. About time. Though this could hurt the Indie MMORPG. Players will get spoiled by this and demand it ever after.
It could be done in Text browser game, just a little more difficult. You could actually cause a cron to run when a player begins a quest. This way events really do happen to the whole world.
It could be done in Text browser game, just a little more difficult. You could actually cause a cron to run when a player begins a quest. This way events really do happen to the whole world.
- PaxBritannia
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Re: What do you think of guildwars 2 dynamic events?
Finally, another innovation or rather, implementation of the idea that players should impact the game world.
Indie MMORPGs are niche, nothing will ever destroy them, hurt maybe, but then you just get more loyal players.
For PBBGs, it is definitely possible, and would make it a bit more interesting.
Pax.
Indie MMORPGs are niche, nothing will ever destroy them, hurt maybe, but then you just get more loyal players.
For PBBGs, it is definitely possible, and would make it a bit more interesting.
Pax.
- Jackolantern
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Re: What do you think of guildwars 2 dynamic events?
I don't know. I will have to see it to believe it, because this is about the 20th time I have heard a AAA game promise something like this. The problem is is that GW2 is still going to be a tiered, theme-park style game. Any dynamic world elements are likely to just be instanced or "phased" (like in WoW: WotLK). At that point, all you are doing is just replacing walls of text with talking NPCs. While that in itself is a good thing, it just doesn't seem as revolutionary as they seem to paint it to be.
The indelible lord of tl;dr
- hallsofvallhalla
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Re: What do you think of guildwars 2 dynamic events?
amen to that one!I don't know. I will have to see it to believe it, because this is about the 20th time I have heard a AAA game promise something like this.
- PaxBritannia
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Re: What do you think of guildwars 2 dynamic events?
Agreed.I don't know. I will have to see it to believe it, because this is about the 20th time I have heard a AAA game promise something like this.
Pax.
- Jackolantern
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Re: What do you think of guildwars 2 dynamic events?
While it will be interesting to see how GW2's event system plays out, I am also interested in FFXIV's "Guildleve" system. Not trying to change the subject, but FFXIV appears to be wanting to innovate how quests are carried out rather than how they are delivered. While details are still very vague, if it lives up to what they say (and we now how that goes lol), quests will have many different ways to complete them, with the Guildleve items allowing players special permissions that they would not normally have to complete their task in any convenient way they choose.
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Re: What do you think of guildwars 2 dynamic events?
From what I've read, it's open world. Or atleast open world to some extent - it appears you can come across people not in your party (otherwise they wouldn't bother saying kill stealing can't happen, for example)Jackolantern wrote:I don't know. I will have to see it to believe it, because this is about the 20th time I have heard a AAA game promise something like this. The problem is is that GW2 is still going to be a tiered, theme-park style game. Any dynamic world elements are likely to just be instanced or "phased" (like in WoW: WotLK). At that point, all you are doing is just replacing walls of text with talking NPCs. While that in itself is a good thing, it just doesn't seem as revolutionary as they seem to paint it to be.
I'll also note that I think 'open world' is a bit of a magicians trick and are just a bunch of instances that you can cross from one into another seamlessly. I remember in one spot in wow I could run up to a spider and it'd suddenly disapear - walk back, there he is again. In that spot the two instances weren't married properly, and it shows it was really a couple of instances.
Anyway, I had some of the same concerns - it's basically addressed here
So it is still cyclical, but instead of killing an orc and the cycle is that he respawns one minute latter, the cycle is much bigger and contains larger events like farms being destroyed and enemy forts being erected, before the cycle repeats.It’s important to clarify that the event system is cyclical in nature. Events will occur again in the game world; they go in cycles where chains of events cascade out based on decisions and actions taken by the players. These events change the world when they occur, but it isn’t a change that lasts forever in the persistent world, it’s a change that lasts as long as the event chains in the area continue along that path until they cycle around into other events, all driven by player actions.
It doesn't seem impossible to deliver - you just need an R&D team who aren't working on making a sparkle pony for $25. >:)
In terms of it being a themepark, they also talk about a personal story system, which sounds like something you might get in a single player RPG, overlayed onto the multiplayer game. So your not just looking at stuff, you are working through a story, ala a single player RPG. But what is or isn't a themepark - alot of single player games could be called a themepark as well.
I'll check out that final fantasy link soon - my comps a bit borked and wont go to links properly sometimes, have to wait till it behaves...
And granted, it's all promises at the moment. But I will say they haven't talked in hype words - they've described things in fairly concrete terms. It's alot easier to talk hype then get away with not delivering it because really hype says nothing and thus promises nothing. Once you start talking in more concrete terms it's harder to break that promise without appearing to have broken it. I'd say there's some commitment in their words, atleast in being obvious if they don't deliver.
Fight Cycle : My latest Browser game WIP
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Baseball435
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Re: What do you think of guildwars 2 dynamic events?
i cant wait till Guild Wars 2 comes out. They've pushed back the date so much though. Maybe they will let us transfer gold from one game to another. Because i have 100k in Guild Wars 1 from Zaishen Keys 
- hallsofvallhalla
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Re: What do you think of guildwars 2 dynamic events?
awww i love sparkle Ponies....you just need an R&D team who aren't working on making a sparkle pony for $25. >:)
actually looking forward to this title too.