Map Making

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Last Known Hero
Posts: 807
Joined: Wed Aug 26, 2009 12:28 am

Map Making

Post by Last Known Hero »

I'm a bit stuck. I have got quite a few graphical assets going for my game right now but when it comes to actually creating the first terrain inside Unity, I am stumped. I don't know what I want it to look like at all. I had a few ideas in my head but I didn't like them once I created them. I've searched google for 'barren desert' pics but nothing is inspiring, and mainly because a desert is a big open area, while I only want it to be medium sized zones, in which I need to use rocky cliffs to 'guide' the player so they can't just wonder off of the cliff. Anyone want to do a quick paint/photoshop painting to get some ideas flowing?

Until you guys get me some ideas i will be working on a GUI!
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-Current Project: Fault [Pre-Alpha]
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Jackolantern
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Joined: Wed Jul 01, 2009 11:00 pm

Re: Map Making

Post by Jackolantern »

I have no artistic talents, but have you tried looking at canyon pictures? They are basically just deserts with cliffs. However, they have a lot going for them over regular old deserts.
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MAruz
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Joined: Fri Nov 20, 2009 12:31 pm

Re: Map Making

Post by MAruz »

I liked the desert tile set for the original Neverwinter Nights, perhaps they can inspire you some?

Also, you could put your area in the bottom of a canyon, or up on the edge of one (with steep hills on the other side).
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