Jackolantern wrote:Wow, nice stuff

I hadn't actually seen a Unity game running in the browser before.
Super smooth for browser too, eh? I've ran a couple network tests with myself and my roommate with huge scenes on browser-based with no slowdowns on either system (mine's a custom built gamer pc, his is a macbook pro). Unity does some amazing stuff.
Plus, I had also built a standalone version of the network test, and it can connect in and mesh right up to the browser versions, so I may have two versions available..a browser based for if you're on the go, and a downloadable version for higher resolution etc.
