Search found 12 matches

by phprogue
Sat Jan 22, 2011 10:24 pm
Forum: WebSite
Topic: HackWorks.net
Replies: 4
Views: 3478

Re: HackWorks.net

Sorry about the registration being down. I've been making changes to the site to prevent spammers from spoiling it. It should be fixed within a week.
by phprogue
Tue Apr 27, 2010 5:12 pm
Forum: Project Showoff Tier I
Topic: Legends of Dhashar
Replies: 15
Views: 4519

Re: Legends of Dhashar

haha. Good call on the monsters. Right now they all seem scared when they run away. Thanks for the input.
by phprogue
Mon Apr 26, 2010 8:54 pm
Forum: Project Showoff Tier I
Topic: Legends of Dhashar
Replies: 15
Views: 4519

Re: Legends of Dhashar

Games had more 'playability' back then. Since size was such a concern, developers kept the graphics simple and focused more on game play. Now it's all just eye candy.
by phprogue
Mon Apr 26, 2010 8:45 pm
Forum: Project Showoff Tier I
Topic: Legends of Dhashar
Replies: 15
Views: 4519

Re: Legends of Dhashar

I use div tags and css. I guess I don't really have bandwidth 'problem' - I just want to keep the bandwidth as low as possible. I'm from a time when system resources where scarce and you had to optimize every chance you got. I used to develop games for 128k RAM and store them on 512k disks. Yeah, I ...
by phprogue
Sun Apr 18, 2010 10:27 pm
Forum: WebSite
Topic: HackWorks.net
Replies: 4
Views: 3478

HackWorks.net

HackWorks exists as a meeting place for anyone who enjoys web development. There is a bias towards games, but all web programming topics are welcome. A caveat to all visitors: This site is not for .ASP development, nor will it deal with any other proprietary systems. We are specific to PHP, Javascri...
by phprogue
Tue Apr 13, 2010 9:32 pm
Forum: Say Hello
Topic: Browser-based Game Developer
Replies: 5
Views: 1391

Re: Browser-based Game Developer

The game is ready. Take it for a test drive at http://www.dhashar.com and let me know what you think. You can complete the short Test Response Form at http://www.dhashar.com/testform.php or use my contact form at http://www.hackworks.net/contact.php . Remember, this is only in the Alpha phase of dev...
by phprogue
Mon Apr 12, 2010 11:22 pm
Forum: Project Showoff Tier I
Topic: Legends of Dhashar
Replies: 15
Views: 4519

Re: Legends of Dhashar

For now, the monster's name simply changes colors when it's been injured, but I like the idea of have a health bar above (or below) the monster.
by phprogue
Mon Apr 12, 2010 12:31 pm
Forum: Project Showoff Tier I
Topic: Legends of Dhashar
Replies: 15
Views: 4519

Re: Legends of Dhashar

Legends of Dhashar is open to the public for Alpha testing. http://www.dhashar.com Obviously, you can't do much: move, fight, buy some weapons. I'm just trying to learn how the game will function with multiple players and if will be well-received in the gaming community. There is a feedback form (te...
by phprogue
Sun Apr 11, 2010 9:59 pm
Forum: Project Showoff Tier I
Topic: Legends of Dhashar
Replies: 15
Views: 4519

Re: Legends of Dhashar

Almost everything is done in PHP. I pass the new X,Y position to the next page, and then run all my collision checks before re-drawing the map, character, etc. I've experimented with an AJAX movement system, which might work here. That test even had the monster chasing the character in near-real tim...
by phprogue
Sun Apr 11, 2010 9:15 pm
Forum: Project Showoff Tier I
Topic: Legends of Dhashar
Replies: 15
Views: 4519

Legends of Dhashar

I am opening my game tomorrow for Alpha testing, but I've been having second thoughts about the movement/map system. Currently, the world is divided into multiple regions/screens that are further broken down into hexes (see image 1). The player can then move among the individual hexes. I'm not using...

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