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BBG presentation at adobe - worth listening to

Posted: Wed Nov 11, 2009 7:51 pm
by Loopy
A worthwhile presentation at adobe on making BBGs. Much of this deals with games beyond the skilllevel of most of the members here (established with tens if not hundreds of thousands of players), but almost all the material is applicable to people interested in making games.
http://2009.max.adobe.com/online/session/39

He followed it up with a blog post too which I think nails it on the head. He essentially points out that if you want to make a game, you should go make a game, not jump from technology to technology while a game never gets made. I am guilty of this for sure.
http://andrewwooldridge.com/blog/2009/1 ... -language/

Re: BBG presentation at adobe - worth listening to

Posted: Wed Nov 11, 2009 8:16 pm
by SpiritWebb
I read the blog...and all I can really say is WOW! It definitly was worth the read. Really inspiring...

Re: BBG presentation at adobe - worth listening to

Posted: Wed Nov 11, 2009 10:38 pm
by hallsofvallhalla
thanks for this link. Good stuff.

Re: BBG presentation at adobe - worth listening to

Posted: Thu Nov 12, 2009 1:20 am
by Alexx
I read the blog and barely into the video but I can say I'm already glad I decided to stick through it. He touches some interesting points, thanks for posting it.

Re: BBG presentation at adobe - worth listening to

Posted: Fri Nov 27, 2009 3:31 am
by ZeroComp
very nice video ingdom of loathing is fun :D