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Faction Wars
Posted: Sun Nov 08, 2009 10:23 pm
by ZeroComp
I am looking to make a game that has 3 groups and they fight for control of the map called "the City" and there is 26 buildings to start off with there are 4 special buildings that have special features back at the mainland like cheaper hospital or cheaper weapons I need more ideas to make it succesful.
Re: Faction Wars
Posted: Sun Nov 08, 2009 11:02 pm
by hallsofvallhalla
this is a interesting concept. Kinda like turf wars type. You could place the buildings using a table and having the db populate the table. Within each table grid is a clickable link that leads to the building and what it would take to "defeat it" or "capture" it.
Re: Faction Wars
Posted: Sun Nov 08, 2009 11:17 pm
by ZeroComp
thanks a lot halls!!!! I'm glad you like it

Re: Faction Wars
Posted: Sun Nov 08, 2009 11:18 pm
by ZeroComp
correction you never said you like it sorry

Re: Faction Wars
Posted: Mon Nov 09, 2009 1:26 am
by hallsofvallhalla
yes i do like it and I would play a game like this.
Re: Faction Wars
Posted: Mon Nov 09, 2009 2:43 am
by towcar
Just curious, is this a mmo, or a Rts or maybe a rpg or what?
Re: Faction Wars
Posted: Sun Nov 15, 2009 5:39 pm
by ZeroComp
It's an rpg but I have a lot of questions on how to do what I want
Re: Faction Wars
Posted: Sun Nov 15, 2009 6:59 pm
by ZeroComp
3 factions 1 war over 20 weapons over 10 armor new auto updating maps custom faction governments

Yeah thats right you choose the government leaders the government type (communist,democracy,etc) It will be ultimate pwnage!!!
Re: Faction Wars
Posted: Sun Nov 15, 2009 7:01 pm
by ZeroComp
I am geeking out over this

Re: Faction Wars
Posted: Thu Nov 26, 2009 10:44 pm
by ZeroComp
Ok I've edited some of what the video tutorials on here say in like the datat base I put instead of goblin I put like Genesis(one of the factions) guard and stuff like that its goin great!