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Faction Wars

Posted: Sun Nov 08, 2009 10:23 pm
by ZeroComp
I am looking to make a game that has 3 groups and they fight for control of the map called "the City" and there is 26 buildings to start off with there are 4 special buildings that have special features back at the mainland like cheaper hospital or cheaper weapons I need more ideas to make it succesful.

Re: Faction Wars

Posted: Sun Nov 08, 2009 11:02 pm
by hallsofvallhalla
this is a interesting concept. Kinda like turf wars type. You could place the buildings using a table and having the db populate the table. Within each table grid is a clickable link that leads to the building and what it would take to "defeat it" or "capture" it.

Re: Faction Wars

Posted: Sun Nov 08, 2009 11:17 pm
by ZeroComp
thanks a lot halls!!!! I'm glad you like it :D

Re: Faction Wars

Posted: Sun Nov 08, 2009 11:18 pm
by ZeroComp
correction you never said you like it sorry :?

Re: Faction Wars

Posted: Mon Nov 09, 2009 1:26 am
by hallsofvallhalla
yes i do like it and I would play a game like this.

Re: Faction Wars

Posted: Mon Nov 09, 2009 2:43 am
by towcar
Just curious, is this a mmo, or a Rts or maybe a rpg or what?

Re: Faction Wars

Posted: Sun Nov 15, 2009 5:39 pm
by ZeroComp
It's an rpg but I have a lot of questions on how to do what I want

Re: Faction Wars

Posted: Sun Nov 15, 2009 6:59 pm
by ZeroComp
3 factions 1 war over 20 weapons over 10 armor new auto updating maps custom faction governments :shock:
Yeah thats right you choose the government leaders the government type (communist,democracy,etc) It will be ultimate pwnage!!!

Re: Faction Wars

Posted: Sun Nov 15, 2009 7:01 pm
by ZeroComp
I am geeking out over this :ugeek:

Re: Faction Wars

Posted: Thu Nov 26, 2009 10:44 pm
by ZeroComp
Ok I've edited some of what the video tutorials on here say in like the datat base I put instead of goblin I put like Genesis(one of the factions) guard and stuff like that its goin great!