Faction Wars

Talk about game designs and what goes behind designing games.
ZeroComp
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Faction Wars

Post by ZeroComp »

I am looking to make a game that has 3 groups and they fight for control of the map called "the City" and there is 26 buildings to start off with there are 4 special buildings that have special features back at the mainland like cheaper hospital or cheaper weapons I need more ideas to make it succesful.
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hallsofvallhalla
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Re: Faction Wars

Post by hallsofvallhalla »

this is a interesting concept. Kinda like turf wars type. You could place the buildings using a table and having the db populate the table. Within each table grid is a clickable link that leads to the building and what it would take to "defeat it" or "capture" it.
ZeroComp
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Re: Faction Wars

Post by ZeroComp »

thanks a lot halls!!!! I'm glad you like it :D
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ZeroComp
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Re: Faction Wars

Post by ZeroComp »

correction you never said you like it sorry :?
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hallsofvallhalla
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Re: Faction Wars

Post by hallsofvallhalla »

yes i do like it and I would play a game like this.
towcar
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Re: Faction Wars

Post by towcar »

Just curious, is this a mmo, or a Rts or maybe a rpg or what?
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ZeroComp
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Re: Faction Wars

Post by ZeroComp »

It's an rpg but I have a lot of questions on how to do what I want
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ZeroComp
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Re: Faction Wars

Post by ZeroComp »

3 factions 1 war over 20 weapons over 10 armor new auto updating maps custom faction governments :shock:
Yeah thats right you choose the government leaders the government type (communist,democracy,etc) It will be ultimate pwnage!!!
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ZeroComp
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Re: Faction Wars

Post by ZeroComp »

I am geeking out over this :ugeek:
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ZeroComp
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Re: Faction Wars

Post by ZeroComp »

Ok I've edited some of what the video tutorials on here say in like the datat base I put instead of goblin I put like Genesis(one of the factions) guard and stuff like that its goin great!
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