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Anyone used MonoGame?

Posted: Sat Nov 05, 2016 10:27 pm
by Jackolantern
For my job I am going to start learning Xamarin with the intention of working towards Xamarin certification early next year. As usual when I set my sights on a new platform/piece of tech, the first place my mind goes is what use can it have for game development. And for Xamarin, the big option is MonoGame. To those not familiar, MonoGame is basically a port to the Mono runtime of the abandoned-by-Microsoft XNA which was actually a pretty nice game development framework. MonoGame wasn't really that big of a deal until Xamarin broke out and suddenly .NET code could create iOS, Android and Windows apps. But now it has been used for several large-scale games such as the mobile ports of Bastion.

Has anyone used it? Or, going back in time a bit, does anyone have any experience with XNA?

Re: Anyone used MonoGame?

Posted: Sat Nov 05, 2016 11:52 pm
by hallsofvallhalla
I messed with it about a year ago. Sorry but did not spend a ton of time on it. Wish I was more help but I got caught up on some other venture. :P

Re: Anyone used MonoGame?

Posted: Sun Nov 06, 2016 2:29 am
by a_bertrand
I'm somehow allergic with the word "Mono". I know it's a long time ago, but when I tested Mono it was sooo unstable. Too bad as it would be really great for me.

To come back to MonoGame nope sorry never tried it.