Page 1 of 2

Retro RPG/MUD

Posted: Thu Nov 05, 2009 5:00 pm
by hallsofvallhalla
K here is a idea I was goofing with that is somewhat retro. Its a semi graphical mud. It will be heavy gameplay with light graphics.

http://www.forsakensanctum.com/testretro/index.php
use the wasd keys to move

if you use IE make sure it supports alpha transparencies, 7.0 or better i think.

Right now I have a for loop placing the trees so they are random like a instanced area but I can easily set it up in a database where they grow and die over time .

Re: Retro RPG/MUD

Posted: Thu Nov 05, 2009 5:03 pm
by SpiritWebb
Thats neat. I like it. I can even view it on IE at work!! WOOT!!!!!!!!! lol

Re: Retro RPG/MUD

Posted: Thu Nov 05, 2009 5:07 pm
by hallsofvallhalla
hehe i was thinking of adding all sorts of things to it like rocks, animals and the combat would eitehr be real time, like a red square comes after you and hit a button to attack or having it go to another screen like Final Fantasy and doing a turn based attack...

Also thinking about making a Magic card game style combat, but without cards. You collect "Tokens" with different powers and use them for attack.

Re: Retro RPG/MUD

Posted: Thu Nov 05, 2009 5:22 pm
by SpiritWebb
Interesting...

It almost looks like the old "simcity..."

Re: Retro RPG/MUD

Posted: Thu Nov 05, 2009 9:02 pm
by hallsofvallhalla
ok i took out some of the tretro, updated the character, kinda has a nice feel to it :)

Re: Retro RPG/MUD

Posted: Thu Nov 05, 2009 9:14 pm
by SpiritWebb
Nice...love the AV. Looks better! Just needs some rocks in there, some downed logs, etc...;)

Re: Retro RPG/MUD

Posted: Thu Nov 05, 2009 10:52 pm
by hallsofvallhalla
oh good idea, will add.

Re: Retro RPG/MUD

Posted: Fri Nov 06, 2009 3:42 pm
by hallsofvallhalla
anyone have any ideas opn how to do collision detection?

I have built an array using the top and left defines of each image then converted that array to javascript then try to do a detection if the player image collides but it is sloppy and doesnt really work....

cant find anywhere javascript has a image collision detection either....

Re: Retro RPG/MUD

Posted: Fri Nov 06, 2009 3:49 pm
by SpiritWebb
This was all I could find:

http://www.devx.com/tips/Tip/12928

Re: Retro RPG/MUD

Posted: Fri Nov 06, 2009 5:45 pm
by hallsofvallhalla
oh this might help. i need to turn both the tree and the player into js objects and actually place the tree using javascript using passed variables from php. Hmm i will try this...Thanks!