What do we need?

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KyleMassacre
Posts: 573
Joined: Wed Nov 27, 2013 12:42 pm

What do we need?

Post by KyleMassacre »

there has been some talk recently about the engine not being ready to create a fully functional game to play. So my question to you guys is:
What do we need to have?
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Can we have some nice formatting to make it easier to read? I am not asking for MLA but maybe some ordered and in ordered lists like:
  1. Module Title
    • Module description here
      1. Some key points/features
Also the modules need to be key for a game to run. I'm not looking for custom, game, or genre specific modules. So let's hear the ideas come in
KaL
Posts: 344
Joined: Mon Jan 13, 2014 5:44 am

Re: What do we need?

Post by KaL »

I think the engine is functional for a complete game, it just need more layout of the CSS. The layout is the same for every theme.
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