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Where to find good 3D Terrains?
Posted: Fri Feb 13, 2015 8:22 pm
by vitinho444
Hey people
I wanted to make a open-world (yeah yeah over saturated market, blablabla, i have to make something right?

) but turns out I suck for the designing part of it, so why not use something already out there?
What I'm looking for is a 3D Terrain, that is well textured and big enough for a decent open world. No need for buildings, land marks and that stuff.
Or maybe you can show me some assets that make the terrain creation a lot easier.
PS: I'm using Unity as engine if that helps you on your helping me

PS2: I've used Terrain Toolkit for Unity3D, but it's not very realistic terrain in my opinion.
Thanks as always

Re: Where to find good 3D Terrains?
Posted: Fri Feb 13, 2015 11:06 pm
by hallsofvallhalla
http://vterrain.org/Packages/Artificial/
I have used a bunch on that list but was back in my 3D mmo days so cannot give much advice.
Re: Where to find good 3D Terrains?
Posted: Sat Feb 14, 2015 10:33 am
by vitinho444
Thanks a lot
I know it was a long time ago, but maybe you can tell me the first I should look, considering the portability to Unity?
Re: Where to find good 3D Terrains?
Posted: Sun Feb 15, 2015 12:34 am
by Jackolantern
Yeah, terrains are not typically given out as game assets since they are so specific to each game. A good terrain builder will give you an editor where you can set up rules, raise or lower terrain heights, paint textures on, etc.
Like Halls, it has been a long, long time since I used one as I don't do 3D anymore. The tool I used to use was called T.E.D., and it looks horribly outdated now.
Re: Where to find good 3D Terrains?
Posted: Sun Feb 15, 2015 10:46 am
by vitinho444
Well that's just the problem, I can't find the best "rules" to make my own terrain, it just doesn't look that good... 3D kinda sets the bar high for games that try a modern-look approach, but that's ok.
I would use Unity Terrain editor, but the problem is that Unity sees that terrain as something dynamic, and increases the drawcalls by a lot, if it was just a simple displaced plane, with a general HD texture the drawcalls wouldn't be that high, I guess..
I need to explore those tools given by halls, and try to find the best one that suits my needs
Thanks guys

Re: Where to find good 3D Terrains?
Posted: Sun Feb 15, 2015 3:55 pm
by hallsofvallhalla
Yeah the heightmap route might be your best bet.
Re: Where to find good 3D Terrains?
Posted: Sun Feb 15, 2015 3:58 pm
by vitinho444
I've tried a simple heightmap displacement on 3dsmax, the problem is the textures... I wish there was some kind of "paint" in which you could paint the textures in the model like the Unity Editor ...

Re: Where to find good 3D Terrains?
Posted: Wed Feb 25, 2015 10:26 am
by n3on
http://www.world-machine.com/ Is nice for (heightmap) terrain generation, there is a free version too. You can export to unity. I'm not sure anymore how big you can make them, but probably large enough for you.
Re: Where to find good 3D Terrains?
Posted: Thu Feb 26, 2015 12:23 am
by Xaleph
+1 for world machine. A great and nifty little tool. I tried the free version and the paid version. Offvourse the paid version has a lot more features, but for a basic terrain, the free version works great.
Re: Where to find good 3D Terrains?
Posted: Thu Feb 26, 2015 9:01 am
by vitinho444
Thanks ill give it a try
