To collect or not to collect?
Posted: Wed Sep 24, 2014 3:42 am
Lately I have been thinking about some of the untouched features of NWE since I just got back into the dev world and realized that there are quite a few. If you take a look in the admin panel and scan all your hooks that just opens up so many doors in itself. We can probably go on for days on hooks that can be used out of the box, or hooks that can be created way easier than people think. There are a ton of little hidden gems in the framework and probably a whole lot more than I have found. But one thing that really stands out for me is the lack of the StatAction use which brings me to this post.
For those that don't really understand what I am talking about, this can be a really useful tool. Right now out of the box it tracks all your page loads, logins, and registrations, but why limit it to those? For game owners you can use it to see how well a particular module that you just installed is doing by tracking the activity for that particular module, or what you can do is what I think my next idea(s) is going to be which i would like to get some of your feedback on from some of the more experienced webmasters. Now I think I may release all of this in one module but break it up into different updates since my time is kind of limited a lot of the time.
Basically this would be kind of a demo graphic/campaign manager which some of my ideas are:
Also, a big part of getting a game going and keeping in running would require some advertisements right? So I figure this would be a great way of kind of keeping track of how well each of your campaigns are doing from within your game at real time. I'm sure some advertisement sites may have some sort of API that you can use to grab all of your data about it, but to be honest it would be a bit hard to create a single module to handle more than one API to display in a human readable format that is pretty enough to read.
And with my idea I would probably make a little somethin' somethin' to give some sort of signup bonus for each different campaign you were tracking. And with the demo graphics, I think that would help kind of figure out where you need to target based on sex, age, and location. If you have 10k signups from the states but like only 35 signups from the UK then you know that you need to focus maybe a bit on the UK.
Does this sound like something that would be beneficial to a game owner or something that is just kind of eh? Responses don't have to be limited to only this engine but can be in general, it's just that NWE has the built in means to do so that would be quick and painless to create. I'm just interested in hearing what people have to say about collecting this type of data is all.
For those that don't really understand what I am talking about, this can be a really useful tool. Right now out of the box it tracks all your page loads, logins, and registrations, but why limit it to those? For game owners you can use it to see how well a particular module that you just installed is doing by tracking the activity for that particular module, or what you can do is what I think my next idea(s) is going to be which i would like to get some of your feedback on from some of the more experienced webmasters. Now I think I may release all of this in one module but break it up into different updates since my time is kind of limited a lot of the time.
Basically this would be kind of a demo graphic/campaign manager which some of my ideas are:
- Player Location
- Player Age
- Player Sex
- Advertisement Campaigns
Also, a big part of getting a game going and keeping in running would require some advertisements right? So I figure this would be a great way of kind of keeping track of how well each of your campaigns are doing from within your game at real time. I'm sure some advertisement sites may have some sort of API that you can use to grab all of your data about it, but to be honest it would be a bit hard to create a single module to handle more than one API to display in a human readable format that is pretty enough to read.
And with my idea I would probably make a little somethin' somethin' to give some sort of signup bonus for each different campaign you were tracking. And with the demo graphics, I think that would help kind of figure out where you need to target based on sex, age, and location. If you have 10k signups from the states but like only 35 signups from the UK then you know that you need to focus maybe a bit on the UK.
Does this sound like something that would be beneficial to a game owner or something that is just kind of eh? Responses don't have to be limited to only this engine but can be in general, it's just that NWE has the built in means to do so that would be quick and painless to create. I'm just interested in hearing what people have to say about collecting this type of data is all.