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I'm back! I'm ready to make another game. who is down?

Posted: Wed Sep 10, 2014 2:28 pm
by KaL
This time we are not building a mmorpg. It will be a simple battle system PVP. Player will fight each other and earn BP (battle points). Which they can use to purchase any items in the shop they want or they can even use to purchase free modules that are made by me. Yes! I'm giving away free license mods! We will focus a lot on ajax and an awesome front client graphics (JavaScript). The battle system will an animated turn base system. I'm not much of a programmer and my scripts is sloppy but I get the job done.

You can check out corruptedrealmz.com
I was the main programmer for all the additional mods and modification.

Re: I'm back! I'm ready to make another game. who is down?

Posted: Wed Sep 10, 2014 3:18 pm
by Chromeozone
KaL wrote:I was the main programmer for all the additional mods and modification.
Im sure mods and mosifications are the same thing - so you was just the modder.

Re: I'm back! I'm ready to make another game. who is down?

Posted: Wed Sep 10, 2014 3:50 pm
by OldRod
Maybe he was the modificationer!?!

Anyway, welcome back :)

Re: I'm back! I'm ready to make another game. who is down?

Posted: Wed Sep 10, 2014 4:12 pm
by KaL
I'm planning to strip out NWE to the core system and redesign the whole layout with JavaScript and Ajax. Actually I built a lot of modules for corruptedrealmz.com. Also design the layout and front page of the game. This time you won't recognize NWE. LOL!

Re: I'm back! I'm ready to make another game. who is down?

Posted: Wed Sep 10, 2014 7:26 pm
by Chromeozone
Youll have to check with AB to make sure your allowed:)

Re: I'm back! I'm ready to make another game. who is down?

Posted: Wed Sep 10, 2014 8:24 pm
by Verahta
That is a terrible homepage for Corrupted Realmz. A homepage should provide value and the promise of useful information (all about the game in this case) and this homepage is completely useless and will kill you in the SERPS.

Re: I'm back! I'm ready to make another game. who is down?

Posted: Wed Sep 10, 2014 9:13 pm
by hallsofvallhalla
Remember constructive critisism gets further than destructive.

I disagree that is terrible. I do agree that it needs more info. Like screenshots. I for one do not sign up for any game until I have at least see some screenies or know anything about the game.

The game might be in beta however and not wanting to release any info.

Re: I'm back! I'm ready to make another game. who is down?

Posted: Wed Sep 10, 2014 10:04 pm
by KyleMassacre
hallsofvallhalla wrote:Remember constructive critisism gets further than destructive.

I disagree that is terrible. I do agree that it needs more info. Like screenshots. I for one do not sign up for any game until I have at least see some screenies or know anything about the game.

The game might be in beta however and not wanting to release any info.
I agree here. The landing page is cool and pretty clean, though could be optimized a bit for mobile use since some of the bottom credit text hides a bit off screen.

Back to the OP.
Say if I wanted to partner up with you in this endeavor, can you enlighten me on some of your skills you have. TBH, I have signed up at your game listed and don't really see any custom modifications done except to the layout which is a mix between some custom theme and the full medieval art theme that comes with a full version of NWE. Everything I have seen on the game is available on the market place. I am taking into account my current level and am not sure if you have stuff restricted or whatever and don't belong to or own a clan so I can't see what's in the clan area.

Re: I'm back! I'm ready to make another game. who is down?

Posted: Thu Sep 11, 2014 12:28 am
by Sim
I enjoy coding battle systems. By turn based do you mean tactical on grid with multi-characters? or turn based as in selecting options threw buttons, drop-downs, ect?

On another note, who will be doing the art?

Re: I'm back! I'm ready to make another game. who is down?

Posted: Thu Sep 11, 2014 2:43 pm
by KaL
I'm glad that this thread has gone off pretty well.

Well here is the idea:

Build a PVP system:

-player can build troops: dragon,swordmen,ranger,etc
-with side one button: attack
-player can use gold to purchase item
-gold will be auto regen at a rate.
-talent tree for the summoner.
-winner will win BP (battle points)
-BP will be use to purchase special items like: better
Auto gold regen,free license modules,spirites,new troops,free license of NWE,auction items,etc...

Clan war

-Join Clan will boost better gold regen
-Clan fight will offer better BP
-Clan can be destroy using the honor system like Kyle module

How are we making money out of this?

-Google adsense on website and YouTube.
-offer special items purchase if they can't wait
-sign up on new service and receive BP
-allow seller to sell item (like Ebay)and charge them $1 per transaction using PayPal. If seller refuse to pay x amount then we ban their PayPal email account.


My soul propose of the game is to get "X" amount of user as possible. I'm willing to give away free modules that can be auto produce without cost of materials, not like real world business. Raw materials like food can go spoil or cost money to get them,which is a lost to the investor. But for virtual module, coding, and images that can reproduce without a lost of cost is better idea of 100% true profit but this part will be free.

Our main goal is to:

- X amount of user
-X amount of seller

My previous game is like corruptedrealmz is not much of a great game compare to the new advance games of today but its better than any NWE out there. Offering free modules or free license NWE will introduce more people to NWE. Plus we can make a deal with Alain to sell to us the license for NWE at a discount rate and you know offering a free item like a license to NWE won't be easy to get but its possible.

I'm not much of a programmer, you can call me whatever you like but I get it done. Either by myself or with someone. I'm a motivator, business man,and great support person. I even manage to work my way around NWE and bend it anyway I like.