Game Design Process
Posted: Sat Aug 16, 2014 9:01 am
Small essay series on the game design process by a professor at NYU.
Prologue: The Practice of Game Design
an introduction, first principles, a rant against design fundamentalism, and a syllabus
http://www.gamasutra.com/blogs/EricZimm ... ologue.php
Lesson 1: The Game Design Process
how and why to iterate + a game modification exercise
http://www.gamasutra.com/blogs/EricZimm ... rocess.php
Lesson 2: Broken games and meaningful play
designing meaningful choices + an exercise in fixing a “broken” game
http://www.gamasutra.com/blogs/EricZimm ... l_play.php
Prologue: The Practice of Game Design
an introduction, first principles, a rant against design fundamentalism, and a syllabus
http://www.gamasutra.com/blogs/EricZimm ... ologue.php
Lesson 1: The Game Design Process
how and why to iterate + a game modification exercise
http://www.gamasutra.com/blogs/EricZimm ... rocess.php
Lesson 2: Broken games and meaningful play
designing meaningful choices + an exercise in fixing a “broken” game
http://www.gamasutra.com/blogs/EricZimm ... l_play.php