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Lets talk Spell Types (Text Based Battle System)

Posted: Thu Aug 07, 2014 1:12 pm
by Sim
So I am trying to come up with even more "Spell Type's" for my Battle System:
I currently have 5 in the works:
  • Cure
  • Poison
  • Immunity
  • Stat Steal (Health, Stamina, Exp)
  • Reflect (When caster castes spell, it acts as if oppoment castes it)
Image


Anyone else able to think of any other types?

Re: Lets talk Spell Types (Text Based Battle System)

Posted: Thu Aug 07, 2014 1:57 pm
by kaos78414
Restore Health/Whatever else
Direct Damage
Area of Effect
Damage over time
Charged (maybe it takes time to add up, but adds to the abilities power)

That's all I got for now. :)

EDIT: wasn't sure what you were looking for; you're current list has both general effects and specific stuff (poision)