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New World Browsergame engine second Class for Players?

Posted: Sat May 17, 2014 11:17 am
by CreedOfFairyTail
Hey guys and girls,

my best friend and me a working on a Fairy Tail-Browsergame. It will be like "Bleach rpg online" or games like that. We working with the New World engine and we are still pretty new to it. So she is oure mainprogrammer and got one question. Every player can choose a magictype. He will use this type of magic until reaching level 40. When the player hit the 40 he will be able to get one more magic. The problem is she dosent know how to implement this in oure game.

I know this isnt a very specific question but maybe we got some help here.

Thanks a lot



CreedOfFairyTail

Re: New World Browsergame engine second Class for Players?

Posted: Sat May 17, 2014 9:15 pm
by hallsofvallhalla
All depends on setup of Db but on a level up page you could have it check for level and if level == 40 then go to a magic selection stage. The coding should be nothing more than the normal DB queries and updates.

Re: New World Browsergame engine second Class for Players?

Posted: Sun May 18, 2014 9:28 am
by CreedOfFairyTail
thx a lot i think that will help for the moment=)

Re: New World Browsergame engine second Class for Players?

Posted: Sun May 18, 2014 8:23 pm
by a_bertrand
Or you could check the player class module and use something similar once you reach level 40