Game Character Model
Posted: Sun Sep 27, 2009 8:42 pm
Hey guys, sorry I haven't been posting much. Lost myself in school work and the gym. But I am starting a new character and want to make a rough sketch first, then develope it into a nice concept then progress it into model form. I have a very VERY basic sketch going right now that includes just an overpaint over top of a render of a base mesh right now. A few things I had in mind for it. I would like it to be a demon like character, although it will be he hero of the game I have in mind. It starts out as a young looking demon with almost no powers other than to teleport short distances, some super human like strength, and some pretty fast reflexes. As you would go through the game the character's look will develope and gain powers to have a spine tail, ability to throw/stab from spines in the palms, will get horns, skin color will change, become more vainy, gain muscle growth, organic armor, spinal sword, and thats all I have so far, seems like alot but it's not too much yet. The character will also be a more agile type so nothing too brutish.
When I say spinal tail it will look like an extended spine but without the flesh, will have some sort of peircing bone at the end. By spinal sowrd it will just look like a bone sword. Now why am I posting all of this information? Because I would like YOUR input. I will be posting my overpaint of the model that will develope over time but I would like you too create some overpaints of what you would like to see, as detailed as you want too. I'm trying to keep this low poly too so any details will be most likely made via a normal map. Even if you are not the best at art, take a look at my over paint, it's very simplistic, if yours happens to be simplistic as well, just explain what you are drawing a bit. Your original ideas would be best rather than just posting an image of a transformed Dante from DMC or something like that. You can do your overpaint in a different color of your choice.
(sorry for the messy writing on the picture, my tablet has a delayed response in drawing so it makes writing very difficult
)
http://i161.photobucket.com/albums/t223 ... ed-1-1.jpg

When I say spinal tail it will look like an extended spine but without the flesh, will have some sort of peircing bone at the end. By spinal sowrd it will just look like a bone sword. Now why am I posting all of this information? Because I would like YOUR input. I will be posting my overpaint of the model that will develope over time but I would like you too create some overpaints of what you would like to see, as detailed as you want too. I'm trying to keep this low poly too so any details will be most likely made via a normal map. Even if you are not the best at art, take a look at my over paint, it's very simplistic, if yours happens to be simplistic as well, just explain what you are drawing a bit. Your original ideas would be best rather than just posting an image of a transformed Dante from DMC or something like that. You can do your overpaint in a different color of your choice.
(sorry for the messy writing on the picture, my tablet has a delayed response in drawing so it makes writing very difficult
http://i161.photobucket.com/albums/t223 ... ed-1-1.jpg

