Halls of Vallhalla RPG
- hallsofvallhalla
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Halls of Vallhalla RPG
Still in very early infancy but finally got things working the way I want. The plan is for a 3d browser based RPG. What I have here isn't much so far but what I do have locally is a box as a player and multiplayer working. Should have demo up tomorrow.
http://hallsofvallhalla.com/rpg/
http://hallsofvallhalla.com/rpg/
- Sharlenwar
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Re: Halls of Vallhalla RPG
What are you using for this?!
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Sharlenwar's Adventures
Torn-City - Massively multiplayer online text based RPG
**My Corner of the Web**
***NEW***GrindFest - My own PHP/MySQL game!
Sharlenwar's Adventures
Torn-City - Massively multiplayer online text based RPG
- hallsofvallhalla
- Site Admin
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Re: Halls of Vallhalla RPG
Babylon.js
Just remember, no editors or anything. It is all code. Even the shaders so it can get frustrating at times.
Just remember, no editors or anything. It is all code. Even the shaders so it can get frustrating at times.
- hallsofvallhalla
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Re: Halls of Vallhalla RPG
k try again, added in walking around. Still a ton of work left.
make sure you clear cache if all you get is a white screen, i have no loading bar yet so give it a minute. Also click on screen, w to move forward, s to move back.
make sure you clear cache if all you get is a white screen, i have no loading bar yet so give it a minute. Also click on screen, w to move forward, s to move back.
- vitinho444
- Posts: 2819
- Joined: Mon Mar 21, 2011 4:54 pm
Re: Halls of Vallhalla RPG
What the hell!!! All code? And JS? Wtf... I thought this was unity made ahahah.
Nice looking already... Good luck.
Nice looking already... Good luck.
- Jackolantern
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Re: Halls of Vallhalla RPG
Wow, that is impressive!
WebGL is really marching on. Or I guess it is probably the browser's hardware acceleration that is marching on. Realtime, browser-based 3D games are really becoming a reality!
WebGL is really marching on. Or I guess it is probably the browser's hardware acceleration that is marching on. Realtime, browser-based 3D games are really becoming a reality!
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- vitinho444
- Posts: 2819
- Joined: Mon Mar 21, 2011 4:54 pm
Re: Halls of Vallhalla RPG
someday you can make 3d with .bat filesJackolantern wrote:Wow, that is impressive!
WebGL is really marching on. Or I guess it is probably the browser's hardware acceleration that is marching on. Realtime, browser-based 3D games are really becoming a reality!
- Jackolantern
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- Joined: Wed Jul 01, 2009 11:00 pm
Re: Halls of Vallhalla RPG
I think you theoretically could right now if you just had a 3D engine for the command line...for...some reason lolvitinho444 wrote:someday you can make 3d with .bat filesJackolantern wrote:Wow, that is impressive!
WebGL is really marching on. Or I guess it is probably the browser's hardware acceleration that is marching on. Realtime, browser-based 3D games are really becoming a reality!
The indelible lord of tl;dr
- a_bertrand
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Re: Halls of Vallhalla RPG
Don't want to cool you down guys, but 3D in the browser is actually OLD really really OLD. VRML was created in 1994, and allowed to have 3D shapes and more inside browsers. However it died and disappeared. WebGL can very well take the same road, so don't expect too much out of it yet. (Yes yes, VRML wasn't not at all as good as WebGL is)
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- vitinho444
- Posts: 2819
- Joined: Mon Mar 21, 2011 4:54 pm
Re: Halls of Vallhalla RPG
Nice But if they add it to HTML5 features i think it won't die just like thata_bertrand wrote:Don't want to cool you down guys, but 3D in the browser is actually OLD really really OLD. VRML was created in 1994, and allowed to have 3D shapes and more inside browsers. However it died and disappeared. WebGL can very well take the same road, so don't expect too much out of it yet. (Yes yes, VRML wasn't not at all as good as WebGL is)