90's video game prices
Posted: Fri Feb 07, 2014 11:58 pm
Does anyone else remember how corpse-explodingly expensive games were in the 16-bit era?
When I hear people complaining about the price of games today, I ask them if they remember how much games were on 16-bit systems, and most of the time they say something like "Around $35". Not even close. When Street Fighter II came out in 1992, the SNES game was $85 ($141 in 2013), simply because they knew it was going to be huge and people would pay for it. The most expensive 16-bit game I am aware of was Virtua Racing on the Sega Genesis. The cartridge was over-sized, as it contained an extra processor built in for 3D processing, and it clocked in at $110 in 1993, which would be a jaw-dropping $173 today. The price on games did not fall out until the PS1, when new games did actually drop down to the $35 - $40 range, and have climbed a bit behind inflation since then.
But after the industry dropped cartridges and moved to discs, the prices did drop drastically, and if you adjust the prices for inflation from each generation, you find the price has hovered around the $60 mark every since the PS1. The price drop was another one of the things that really pushed the PS1 over to be the most popular system by a landslide on the company's first console, something that hadn't been done before (the Atari 2600 was Atari's second system, and Atari Home Pong competed head-to-head with Magnavox and was not the clear favorite). It would have been like the Xbox One coming out and all the games were $30 today.
When I hear people complaining about the price of games today, I ask them if they remember how much games were on 16-bit systems, and most of the time they say something like "Around $35". Not even close. When Street Fighter II came out in 1992, the SNES game was $85 ($141 in 2013), simply because they knew it was going to be huge and people would pay for it. The most expensive 16-bit game I am aware of was Virtua Racing on the Sega Genesis. The cartridge was over-sized, as it contained an extra processor built in for 3D processing, and it clocked in at $110 in 1993, which would be a jaw-dropping $173 today. The price on games did not fall out until the PS1, when new games did actually drop down to the $35 - $40 range, and have climbed a bit behind inflation since then.
But after the industry dropped cartridges and moved to discs, the prices did drop drastically, and if you adjust the prices for inflation from each generation, you find the price has hovered around the $60 mark every since the PS1. The price drop was another one of the things that really pushed the PS1 over to be the most popular system by a landslide on the company's first console, something that hadn't been done before (the Atari 2600 was Atari's second system, and Atari Home Pong competed head-to-head with Magnavox and was not the clear favorite). It would have been like the Xbox One coming out and all the games were $30 today.