FGL? Stay away!
Posted: Wed Jan 29, 2014 4:35 pm
FGL Is a portal to sell your flash or html5 games to "sponsors". Yet, they promote themselves as "the game industry's marketplace", so I thought, I shall try to see if Cubicverse can get some visibility, but guess what? those people don't have a clue what a real game is beside small flash games. Why? First of all, you need to specify the level of completion of your game while you publish it there. Now how can I rate a completion of a game which will always evolve while being played? I wrote down 50%, too bad, nobody want to sponsor a game which is not 80% or more done. We I could change the %... but that's not the most important issue: games should not have registrations as that push out players! What? How a multi player online game can work without any login? I don't have the slightest clue, but they pretend it works without registration or in a worse case a demo account... Yet a demo account will hardly work as you would need to allow multiple logins of the same demo account and not store anything from it. Again no clues.
I think those people live in a world where the only games are small and simple "play 5 min" games, and when a game require more intellectual efforts, then it's the game fault. Sorry guys, you are completely wrong. Open your eyes, see that ANY multi player online game do actually require a login, and see that they continue to evolve. After my rants the messages we kindly exchanged:
----- FGL_Rozek wrote: -------------------------------------------
Your game, Cubicverse, has been removed from the Approval queue so that we can offer some feedback before it is approved. You only get one chance to impress sponsors, so we want to help make your game the best it can be!
Reviewer Notes:
[Game must be a minimum 80% completed before approval can continue. I noticed that you have to create a login to play. Publishers will not take the time to register for your game to play, at the very least, a guest player should be allowed. Thank you.]
When you feel that your game is ready for sponsor viewing, please reply to this message to let us know.
Thank you.
Me:-----------------------
Thanks for the feedback. For the 80% completed, this kind of game is nearly never finished. Look at a EvE online, or WoW, or Runescape. Continuous work in progress. Sadly the options wasn't giving out this option. Is the game already playable? Yes. Does it contain already content? Yes. However we will continue to work on it and add more flesh to it over time. What kind of % shall I choose? No clues.
For the demo account, it can be done, however if multiple people use it, that will cause issues. Why? Because it's a real time game, with some of the logic running on the server. You can't really have 2 browser running with the same player.
Maybe my issue is that my game (an MORPG) is not the kind of game and game size found here on FGL.
FGL_Rozek:-----------------------
-The issue is this (80% completion), publishers are looking to purchase this game, not really for you to co-own it and continually update and upgrade it. They are looking for a game that players can get right into, slap their branding on it and let the internet do its magic.
-Most likely. If your game requires users to sign up or log in to something, it's extremely unlikely that we'll be able to help you get a sponsorship.
Gamers are usually turned off by this. Publishers know this, so they won't bid on a game that requires a special signup step.
I think those people live in a world where the only games are small and simple "play 5 min" games, and when a game require more intellectual efforts, then it's the game fault. Sorry guys, you are completely wrong. Open your eyes, see that ANY multi player online game do actually require a login, and see that they continue to evolve. After my rants the messages we kindly exchanged:
----- FGL_Rozek wrote: -------------------------------------------
Your game, Cubicverse, has been removed from the Approval queue so that we can offer some feedback before it is approved. You only get one chance to impress sponsors, so we want to help make your game the best it can be!
Reviewer Notes:
[Game must be a minimum 80% completed before approval can continue. I noticed that you have to create a login to play. Publishers will not take the time to register for your game to play, at the very least, a guest player should be allowed. Thank you.]
When you feel that your game is ready for sponsor viewing, please reply to this message to let us know.
Thank you.
Me:-----------------------
Thanks for the feedback. For the 80% completed, this kind of game is nearly never finished. Look at a EvE online, or WoW, or Runescape. Continuous work in progress. Sadly the options wasn't giving out this option. Is the game already playable? Yes. Does it contain already content? Yes. However we will continue to work on it and add more flesh to it over time. What kind of % shall I choose? No clues.
For the demo account, it can be done, however if multiple people use it, that will cause issues. Why? Because it's a real time game, with some of the logic running on the server. You can't really have 2 browser running with the same player.
Maybe my issue is that my game (an MORPG) is not the kind of game and game size found here on FGL.
FGL_Rozek:-----------------------
-The issue is this (80% completion), publishers are looking to purchase this game, not really for you to co-own it and continually update and upgrade it. They are looking for a game that players can get right into, slap their branding on it and let the internet do its magic.
-Most likely. If your game requires users to sign up or log in to something, it's extremely unlikely that we'll be able to help you get a sponsorship.
Gamers are usually turned off by this. Publishers know this, so they won't bid on a game that requires a special signup step.