New Built-In Editor
Posted: Sun Oct 20, 2013 6:33 pm
As per the announcement on newsletter #4, the engine now has a built-in editor for altering scenes. This editor will continue to be developed and replace in functionality the existing editor repo which has not had any development for a while and is difficult to work with because of the use of KendoUI.
You are welcome to post your ideas, feature requests and thoughts about the editor here which will shape future updates to come.
For those of you who havent subscribed to the newsletter, you ccan see the editor in action right now on the dev branch. Read the newsletter #4 for full info.
Thanks!
Pic of editor panels for IgeParticleEmitter instance:
You are welcome to post your ideas, feature requests and thoughts about the editor here which will shape future updates to come.
For those of you who havent subscribed to the newsletter, you ccan see the editor in action right now on the dev branch. Read the newsletter #4 for full info.
Thanks!
Pic of editor panels for IgeParticleEmitter instance: