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Air Dash 1.0
Posted: Sun Jul 07, 2013 1:04 am
by Ark
Hi People, Air Dash is officially released!! Now it has leaderboards and 4 different colors for the plane.
So we really focused alot on the esthetics of the game. The game is different from what we planned, first we planned to make it the same game mechanics but level based. But because of the lack of knowledge in level design we ended up making it procedural generation. In the end making this simple game took us 4 months since we planned to do it. I've read lots of tutorials for javascript and alot of frameworks but never about game design, and of course that's really important when doing games. We've learned alot by this game and wanted also to give thanks for the great feedback we recieved on thread in showoff tier I that definitely helped us moving forward.
Well the game isn't 100% finished (it lack of sounds and music).
Game controls are the same as before:
W -> goes up
S -> goes down
Arrow keys are also available
Game:
http://camouflagegames.com/airdash
Enjoy the flight

Re: Air Dash 1.0
Posted: Sun Jul 07, 2013 2:32 am
by Jackolantern
Congratulations

I will definitely have to check out the 1.0 version!

Re: Air Dash 1.0
Posted: Sun Jul 07, 2013 5:07 am
by Xaos
Woohoo! Congrats.

Re: Air Dash 1.0
Posted: Mon Jul 08, 2013 6:01 am
by Ark
Thanks alot!!
*Music and sound added ^^
Re: Air Dash 1.0
Posted: Mon Jul 08, 2013 11:48 am
by vitinho444
hehehe very nice, I'm ranked 7 :PPPP
Where did you read about procedural generation? I would like to know more about it
EDIT: Some feedback about a glitch i think. When you lose, and hit play again, the Arrow keys stop working and the sounds overlap. It's a bit annoying after very tries

The game is very good for it's state.
Re: Air Dash 1.0
Posted: Tue Jul 09, 2013 4:09 am
by Ark
Hi thanks vitinho for notifying the error, i've fixed it.
Well about the procedural generation levels, i'm not an expert but my take on it was controlling "random heights" on each column of a 2d array e.g.:
So all the 1 values are blocks and the 0 is an empty space.
making it always "passable" it's pretty hard, and I actually want to do a tutorial of how I did this for this game as this is an extensive subject.
You should check out:
http://jessefreeman.com/game-dev/rot-impactjs-awesome-random-maps/
Re: Air Dash 1.0
Posted: Tue Jul 09, 2013 9:12 am
by vitinho444
Ark wrote:Hi thanks vitinho for notifying the error, i've fixed it.
Well about the procedural generation levels, i'm not an expert but my take on it was controlling "random heights" on each column of a 2d array e.g.:
So all the 1 values are blocks and the 0 is an empty space.
making it always "passable" it's pretty hard, and I actually want to do a tutorial of how I did this for this game as this is an extensive subject.
You should check out:
http://jessefreeman.com/game-dev/rot-impactjs-awesome-random-maps/
Yeah that was my problem the "passable" xD But thanks for the link and i bet the tutorial will be a success. No problem about the error that's why feedback is always good
Best of lucks with your game.
Re: Air Dash 1.0
Posted: Thu Jul 11, 2013 5:27 am
by Elleri
Super fun! Played for about 15 minutes. Got rank #1!
Albeit a simple game, the graphics make it pretty cool, and the controls are nice and smooth. Great job =]
Re: Air Dash 1.0
Posted: Thu Jul 11, 2013 10:57 am
by vitinho444
Elleri wrote:Super fun! Played for about 15 minutes. Got rank #1!
Albeit a simple game, the graphics make it pretty cool, and the controls are nice and smooth. Great job =]
Hehehe you made it to #1 very nice. I made it to 7 only

Re: Air Dash 1.0
Posted: Sun Jul 14, 2013 9:45 pm
by Ark
@Elleri Hi, thanks alot, we are very happy you enjoyed it

. I noticed there was a new top player at the leaderboards and got surprised, congrats!
@vitinho well you can always try harder

thanks for playing.