Open Source Licenses
Posted: Tue Feb 19, 2013 3:38 pm
Hey guys, im revamping my OLDTIMES Engine, and i want to make things right this time.. i mean everything.
So, i started the revamping, and sometimes i question myself, what license should i use with it?
I checked this website with open source licenses: http://opensource.org and it's great, but what will suit better with my engine?
I think GPL would be enough.. but i see that everyone who uses my code, needs to release his code too, and i don't want to force people to do that..
Basicly here's what i want:
1 - The source-code can be modified, distributed and stuff, for free!
2 - There can't be any money involved with the purchase or sell of this engine by others than the creators (me).
3 - The source-code is allowed to be copied without any limit.
4 - Display somewhere in the website (logo or footer) that the game is Powered by OldTimes Engine
5 - If there's a credits page, oldtimes engine website needs to be there.
6 - The source-code can be used in commercial games.
7 - If 6 applies, then games making more than 1000$ / year need to give the creators 5% each year*.
I thinks that's pretty much what i want.
What you guys think it's the best license for my case?
* - I don't know if i'm offending the community, but i don't think there's people who work for free in such a project that will allow others to make more than 1000$ by changing some lines...
So, i started the revamping, and sometimes i question myself, what license should i use with it?
I checked this website with open source licenses: http://opensource.org and it's great, but what will suit better with my engine?
I think GPL would be enough.. but i see that everyone who uses my code, needs to release his code too, and i don't want to force people to do that..
Basicly here's what i want:
1 - The source-code can be modified, distributed and stuff, for free!
2 - There can't be any money involved with the purchase or sell of this engine by others than the creators (me).
3 - The source-code is allowed to be copied without any limit.
4 - Display somewhere in the website (logo or footer) that the game is Powered by OldTimes Engine
5 - If there's a credits page, oldtimes engine website needs to be there.
6 - The source-code can be used in commercial games.
7 - If 6 applies, then games making more than 1000$ / year need to give the creators 5% each year*.
I thinks that's pretty much what i want.
What you guys think it's the best license for my case?
* - I don't know if i'm offending the community, but i don't think there's people who work for free in such a project that will allow others to make more than 1000$ by changing some lines...