Which engine
Posted: Wed Aug 01, 2012 12:35 pm
I'm currently making a list which engine I should use. There are so many good ones its hard to choose one. My current favorites are:
Cocos2D Pros: Free, Large community with lots of tutorials, has been around for a while
Impact: Pros: Editor, bunch of tutorials Cons: 100$
Construct 2: Pros: Almost no coding needed, lots of tutorials, price is 0 to way too much Cons: My coding will probably stay lousy
Isogenic engine: Pros: Intergrated multiplayer, built in mmo featue, Cons: very expensive, community is small
melon.js: Pros: free, uses tiled as map editor
The rest was either not good enough or I missed them. Do you guys have pros and cons to add? I'm really having a hard time to choosing one.
Cocos2D Pros: Free, Large community with lots of tutorials, has been around for a while
Impact: Pros: Editor, bunch of tutorials Cons: 100$
Construct 2: Pros: Almost no coding needed, lots of tutorials, price is 0 to way too much Cons: My coding will probably stay lousy
Isogenic engine: Pros: Intergrated multiplayer, built in mmo featue, Cons: very expensive, community is small
melon.js: Pros: free, uses tiled as map editor
The rest was either not good enough or I missed them. Do you guys have pros and cons to add? I'm really having a hard time to choosing one.