need help with planning out my game
Posted: Mon Jul 30, 2012 9:10 am
My game is already a boardgame I've made, it's lots of fun, played it countless times with my friends. But failed to get it published, so I've decided to make it into a Video Game. I want to go with html5 since it supports almost all devices. I still haven't decided if I should go 2D or 3D hopefully you guys can help out. It's a turn based horror survival game with a master and players the master builds the gamemap while the game is running places traps monsters items etc. and the players try to survive. Its a mix of pen & paper and boardgame, the videogame adaption will be bit different though. Its very bloody, body parts get chopped of etc. so going 2D pixel style would take some of it's horror away which might be not so bad, but all the items and the animating might be faster in 3D. But in 2D it would work on more devices so..... What do you guys think?
Since the game is already master - player based I thought about making it host-client based to take off server load (Is that even possible with html5?), I want to use the server for matchmaking and account creation etc. If not what kind of server/performance do I need per 100 players?
Cheating would be easier then too, but since I'm not made of money I'd rather not spend too much on a server.
I'm currently searching a good library and or engine I can use. I'm pretty new to game dev and hope I can get some tips.
I want to make my game free with donations so a free library/engine would be best. I'll make the game open source, I want the game to be highly customizable, want players to be able to add their own content etc.
Since the game is already master - player based I thought about making it host-client based to take off server load (Is that even possible with html5?), I want to use the server for matchmaking and account creation etc. If not what kind of server/performance do I need per 100 players?
Cheating would be easier then too, but since I'm not made of money I'd rather not spend too much on a server.
I'm currently searching a good library and or engine I can use. I'm pretty new to game dev and hope I can get some tips.
I want to make my game free with donations so a free library/engine would be best. I'll make the game open source, I want the game to be highly customizable, want players to be able to add their own content etc.