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Including impact on my server script

Posted: Sun Jun 17, 2012 9:49 pm
by ShawnSwander
I would like my impact server to be able to detect collisions using my maps generated with weltmeister. I'm not that familiar with include require module etc. The reason I want to do this is so I can have my server control the entities via websocket. Any help would be appreciated.

Re: Including impact on my server script

Posted: Sun Jun 17, 2012 11:03 pm
by Jackolantern
I know there are some conversations about getting Impact to actually run inside of Node on the Impact forums(not just serving it through Node, which is Conner Petzold's "Impact-node"project they talk about on the Impact forums). However, the general consensus is that it is not that easy to get it to run correctly. For performance sake, you would likely want to pull out the collision module and patch it in to your server since about 80% or more of Impact would be useless on the server. Again, not an easy proposition.

EDIT: Although I must admit I have not checked on this in a while, so I can't be sure what the current status is.