So uh. Progress. :)
Posted: Sat May 26, 2012 3:59 am
I figured i'd let everyone know what i've been up to recently 
I've been learning/coding in Python! I have a lot of projects going on right now.
Heres a list of some:
Completed:
Photo encoder: It takes a photo, reads the pixel data, puts it into an otherwise unreadable form unless un-encoded by the program
Snake/wyrm/worm clone, get longer when you eat apples, generic haha.
10 other genereic game clones lol!
Game of life - cellular automata!
Langton's ant - black square turn left, white square turn right (or the other way i don't remember
)
Millions of little command line things like calculators and text editors
In Progress:
DemonRL (Demon the RogueLike): I'm a big fan of roguelikes and I have even bigger hopes for this game
Speed Cube: A platformer based on speed, bounce-slide-jump-fall-rinse-repeat-win, with a very easy to use map editor
A vim (standard linux text editor) clone
Roguelike dungeon gen(Will probably be put into DemonRL)
A call of duty zombies + wolfenstein 3D baby : ray casted psuedo 3d graphics with CoD Zombie style gameplay also with a map editor( I'm a big fan of community generated content)
I'm really loving python, its helped my programming a LOT. It ties into almost every language in some way and can be incorporated in almost everything. Its great.
Anyways i just figured that i would let everyone know how my programming/game-dev learning is going
I've been learning/coding in Python! I have a lot of projects going on right now.
Heres a list of some:
Completed:
Photo encoder: It takes a photo, reads the pixel data, puts it into an otherwise unreadable form unless un-encoded by the program
Snake/wyrm/worm clone, get longer when you eat apples, generic haha.
10 other genereic game clones lol!
Game of life - cellular automata!
Langton's ant - black square turn left, white square turn right (or the other way i don't remember
Millions of little command line things like calculators and text editors
In Progress:
DemonRL (Demon the RogueLike): I'm a big fan of roguelikes and I have even bigger hopes for this game
Speed Cube: A platformer based on speed, bounce-slide-jump-fall-rinse-repeat-win, with a very easy to use map editor
A vim (standard linux text editor) clone
Roguelike dungeon gen(Will probably be put into DemonRL)
A call of duty zombies + wolfenstein 3D baby : ray casted psuedo 3d graphics with CoD Zombie style gameplay also with a map editor( I'm a big fan of community generated content)
I'm really loving python, its helped my programming a LOT. It ties into almost every language in some way and can be incorporated in almost everything. Its great.
Anyways i just figured that i would let everyone know how my programming/game-dev learning is going