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				Searching for a project to provide art
				Posted: Mon May 21, 2012 2:54 pm
				by Infinity
				Hello,
I know that sometimes people is interested on art resources. I'm inspired now to work on a project, and I think that I do not have enough time to work on my own into a project, so I have decided that maybe is a good idea to offer my art here. 
I'm not an expert in only of one kind of drawing style or technique so I attach you here some different works I have done:
Digital painting:
 
 
Mixed media landscape:
 
Space art:
 
3D art:
 
Anime fanart:
 
As exchange I ask one of this two things:
1) Money in paypal form (an extra cheap thing, only because now I'm motivated on this)
2) Some kind of decision power over the project, to be able to collaborate somehow not only graphically, to be allowed to give some ideas (easy to implement) and so on
My portfolio: 
http://cilindr0.daportfolio.com/
My art gallery: 
http://cilindr0.deviantart.com/gallery/ 
			
					
				Re: Searching for a project to provide art
				Posted: Mon May 21, 2012 6:19 pm
				by hallsofvallhalla
				Amazing work here!
			 
			
					
				Re: Searching for a project to provide art
				Posted: Mon May 21, 2012 9:31 pm
				by SpiritWebb
				Very nice work!!
			 
			
					
				Re: Searching for a project to provide art
				Posted: Tue May 22, 2012 7:40 am
				by Infinity
				So... anyone interested?
			 
			
					
				Re: Searching for a project to provide art
				Posted: Tue May 22, 2012 8:15 am
				by Jackolantern
				It may help if you give a listing on what exactly the art is you would be providing 

  Only illustrations like these, or do you also do sprite work? Isometric landscape work? 3D work? Illustrations are good for PBBGs, but if you can also do art that would be applicable to other types of games (like real-time browser-based 2D, single-player sprite-based games, etc.) that may interest a wider group of developers. I am personally not to a point where I would be looking for art work, and I am also just focusing on single-player games for now, but I find it hard to believe no one would be interested in art in general, particularly if it is in a form that they need  

 
			
					
				Re: Searching for a project to provide art
				Posted: Tue May 22, 2012 3:11 pm
				by Chromeozone
				I think I have just jizzed in my pants..
Dude, You are good, I will finalize some stuff and then Ill get talking to you!
			 
			
					
				Re: Searching for a project to provide art
				Posted: Tue May 22, 2012 6:53 pm
				by Jackolantern
				
			 
			
					
				Re: Searching for a project to provide art
				Posted: Tue May 22, 2012 7:32 pm
				by hallsofvallhalla
				i am working on my next "big project" but still in coding and design phase so maybe shortly.
			 
			
					
				Re: Searching for a project to provide art
				Posted: Fri May 25, 2012 12:33 am
				by mattykins
				Hey infinity, i was wondering if you would be interested in doing some tiles and monstors for a graphical roguelike maybe? 

 I will post about it in the next few days in the recruitment or project showoff section but its a roguelike. I have really big ideas for it and i'm at the point where i have an outline of a game done and i just need to start beefing it up, like more monsters equipment etc. I want to the game to be like nethack, angband, brogue, and all the other great ones but based heavily on greek mythology.
If your interested that would be awesome 
 
PS: The current tilesize is 40x40 pixels but it is very easy to switch, i would want the tiles to be no bigger than 50px and no smaller than 25px.
 
			
					
				Re: Searching for a project to provide art
				Posted: Fri May 25, 2012 1:32 am
				by Jackolantern
				mattykins wrote:PS: The current tilesize is 40x40 pixels but it is very easy to switch, i would want the tiles to be no bigger than 50px and no smaller than 25px.
Not trying to take this off the rails, but I just wanted to say that you may have more flexibility if you keep the tiles as "powers", such as 16x16, 24x24, 32x32, etc. It could allow more re-use of the tiles in some engines that either require it, or work faster and more efficiently with them (a surprising number of engines).
Ok, sorry, back on-topic 
