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Diablo III

Posted: Mon Apr 23, 2012 12:39 am
by PKDemon
has anyone tried the beta yet ?

Re: Diablo III

Posted: Mon Apr 23, 2012 6:03 pm
by hallsofvallhalla
Not yet. Hoping they don't screw up the series like Disciples 3 did.

Re: Diablo III

Posted: Mon Apr 23, 2012 6:08 pm
by PKDemon
i spent 2 days downloading the damn beta and cant even play it b/c diablo III doesnt support and intel graphic cards how freaking gay

Re: Diablo III

Posted: Mon Apr 23, 2012 6:18 pm
by Jackolantern
Aren't Intel cards the built-in ones? I don't think those could run Diablo 3 anyway, since, from what I have seen, it is a pretty highly-graphical game. You would definitely need a separate nVidia or Radeon card to play D3, and with pretty decent specs, too (probably at least an nVidia 9700+ into the newer generation; not sure on Radeon). It is lightyears past Diablo 2's graphics.

Re: Diablo III

Posted: Mon Apr 23, 2012 8:06 pm
by Foofighter
HI,
played it about 6 hours, played a barb to near max lvl, a sorcerer and a deamonhunter...
I was rly sceptic about D3 cause i loved D2 and played it for years,never thought that anything can ever reach it^^
But i like D3 very much, a few things suck like the 4 player partys and that you cant choose your attributes on your own but as a whole i like it.

regards

Re: Diablo III

Posted: Mon Apr 23, 2012 11:28 pm
by Jackolantern
Err...you can't choose your attributes? Do you mean starting, or when you level-up? I ask because that was half the fun of D2! All the endless talks, guides and experiments to stat and gear builds where a huge part of the game and why it had such endless replay value. I am officially concerned :?

Re: Diablo III

Posted: Tue Apr 24, 2012 1:56 pm
by Foofighter
Jackolantern wrote:Err...you can't choose your attributes? Do you mean starting, or when you level-up? I ask because that was half the fun of D2! All the endless talks, guides and experiments to stat and gear builds where a huge part of the game and why it had such endless replay value. I am officially concerned :?
yeah this is right u can only choose your skills.. but maybe this was just in the beta like this we will see very soon.

Re: Diablo III

Posted: Tue Apr 24, 2012 9:23 pm
by Callan S.
I wonder if there's a movement towards statless (Skyrim was like that too - also a recent TT RPG I bought is like that)?

I mean, what does it matter anyway - any working on stats is simply number manipulation. If the skills use numbers - there, there's still number manipulation to be had?

Re: Diablo III

Posted: Tue Apr 24, 2012 9:57 pm
by Jackolantern
Callan S. wrote:I mean, what does it matter anyway - any working on stats is simply number manipulation. If the skills use numbers - there, there's still number manipulation to be had?
I take it you didn't get into Diablo 2 :D ? That was one of the things that drew me and thousands of other players to D2, and kept us playing. You could play through the story in just a couple of days, and max out a character within a week or two at level 99. But what kept people talking about the game and kept thousands of people playing it for over a decade was the massive amount of customization, which largely centered around your stats. Almost every stat point made a difference. The stats tied directly into the skills, and the gear tied directly to the stats, so the stats tied everything about the character together into a "build". There were endless guides and write-ups for PK builds, anti-PK builds, builds that stressed one side of the skill tree, builds that stayed shallow across several skill lines, builds built entirely around 1 skill, etc. And the stat selection was really critical to that.

I guess I am just hoping this isn't the first I have seen of the "dumbing-down of Diablo", because I loved D2 so much, and played it for a long, long time.

Re: Diablo III

Posted: Wed Apr 25, 2012 1:45 pm
by hallsofvallhalla
they seem to be dumbing down so many games. Look at D&D 4th ed. It is like AD&D for dummies. "No imagination? Don't worry about it we will make the game for you!"

Bah!